Texture-Fonts
godot-game-settings
Texture-Fonts | godot-game-settings | |
---|---|---|
3 | 1 | |
65 | 374 | |
- | - | |
0.0 | 5.0 | |
over 2 years ago | 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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Texture-Fonts
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Change letter spacing in a bitmap font
Otherwise it can also be done via code. Have a look at the the Bitmap font class https://docs.godotengine.org/en/stable/classes/class_bitmapfont.html You could extract the chars, and create new chars with an increased advance in a loop. For a usage example, you could try looking at my plugins source code here: https://github.com/ElectronicBlueberry/Texture-Fonts/blob/master/addons/texture_fonts/Classes/TextureFont.gd where I do something similar in the build_font function.
- How to make textured text/font file
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I made a plugin for creating custom Fonts from Images
Heres a link to the repo: https://github.com/ElectronicBlueberry/Texture-Fonts
godot-game-settings
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What is the best way to make game settings?
This one looks good to manage it. https://github.com/PunchablePlushie/godot-game-settings
What are some alternatives?
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