Gui.cs
Avalonia
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Gui.cs | Avalonia | |
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59 | 254 | |
9,107 | 23,672 | |
1.5% | 2.5% | |
9.2 | 9.9 | |
1 day ago | 6 days ago | |
C# | C# | |
MIT License | MIT License |
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Gui.cs
- Forget MAUI; Get TUI! - C#'s best cross platform console UI toolkit ships first 2.0 alpha package (Terminal.Gui)
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
Thanks but I'm sticking with Terminal.Gui
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Made a simple text based little game to re-learn c#
Used this neat library to handle the GUI gui-cs/Terminal.Gui: Cross Platform Terminal UI toolkit for .NET (github.com)
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What your hidden nuget gems ?
Terminal.GUI - cross platform terminal UI for .NET: https://github.com/gui-cs/Terminal.Gui
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Textual (TUI framework) widget gallery
Two I've used are Terminal.Gui for .net https://github.com/gui-cs/Terminal.Gui and BubbleTea for Go https://github.com/charmbracelet/bubbletea
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UI framework for games on Linux with c#
In that case you can use console (https://github.com/gui-cs/Terminal.Gui) to make games.
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Managing Powershell collections graphically
As you can see the tool is always integrated into the terminal because it has built on a cross platform UI toolkit based on a fantastic open source project called Terminal.Gui. Now you can select the objects by using space bar and than confirm the selection with enter. The result will be:
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What python/C# GUI library would be best for my project?
C# - https://github.com/gui-cs/Terminal.Gui
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c# native with a gui
Since you mentioned minimal GUI, have you thought of a TUI? I haven't spiked it out but I would guess Terminal.Gui would work with Native AOT
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GTK support for macOS is being worked on for those who want to create applications for macOS.
I've had to resort to make TUIs with https://github.com/gui-cs/Terminal.Gui because there's no sane way to make a GUI app in Linux without a 300-files boilerplate or obscure languages.
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
spectre.console - A .NET library that makes it easier to create beautiful console applications.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Command Line Parser - The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
CsConsoleFormat - .NET C# library for advanced formatting of console output [Apache]
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Power Args - The ultimate .NET Standard command line argument parser
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
CommandLineUtils - Command line parsing and utilities for .NET
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Docopt - Port of docopt to .net
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono