TeamFortress2
TF2 Source Code leaked on 22/4/2020 (by TheAlePower)
D3D11On12
The Direct3D11-On-12 mapping layer (by microsoft)
Our great sponsors
TeamFortress2 | D3D11On12 | |
---|---|---|
5 | 3 | |
224 | 255 | |
- | 7.5% | |
0.0 | 4.0 | |
about 4 years ago | about 2 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TeamFortress2
Posts with mentions or reviews of TeamFortress2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-15.
- Verlet Rope inspired from Half Life 2
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On the DirectX 11 announcement
How do you feel about Team Fortress 2, whose source code was leaked last year? Seems like a pretty AAA game, with long development history, with the majority of its graphics still rooted in DX9, just like GW2. Grab it here, for example: https://github.com/TheAlePower/TeamFortress2
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Rock Paper Scissors biased towards taunt owner?
This is a direct link straight to the line where the RPS code is.
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What do bots use to avoid shooting the opposing team's bots? I want to use that on myself so that I can kill them more easily.
https://github.com/TheAlePower/TeamFortress2/blob/master/tf2_src/game/client/tf/vgui/drawing_panel.cpp#L272 have fun
D3D11On12
Posts with mentions or reviews of D3D11On12.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-11.
-
Windows 95 went the extra mile to ensure compatibility of SimCity, other games
Intel's boards really only support DX12, which streamlines much of the compatibility work they'd have to do. Earlier DX versions are handled with wrapper libraries/drivers that translate to DX12 (eg https://github.com/microsoft/D3D11On12).
- DXVK alternative for DX11 (D3D11On12)
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On the DirectX 11 announcement
What do you think about https://github.com/microsoft/D3D11On12 ?
What are some alternatives?
When comparing TeamFortress2 and D3D11On12 you can also consider the following projects:
hl2sb-src - Source code to Half-Life 2: Sandbox - A free and open-source sandbox Source engine modification.
d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2
tf2_bot_detector - Automatically detects and votekicks cheaters/bots in TF2 casual.