TabletopTweaks-Reworks
TabletopTweaks-Core
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TabletopTweaks-Reworks | TabletopTweaks-Core | |
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18 | 52 | |
34 | 69 | |
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5.9 | 5.9 | |
5 months ago | 6 days ago | |
C# | C# | |
MIT License | MIT License |
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TabletopTweaks-Reworks
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Woljif stop, it's already dead!
That's how the original Mythic Sneak Attack works. TTT Reworks changes it to a die increase so d6s become d8s; or Knife Master's d8s become d10s.
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Can't access Trickster Perception extra feats
TTT Reworks has a number of balance tweaks, including changes to the Perception 2 Trick. Pro is it gets rid of the 3-feat tax by eliminating the three extra crit feats; con is it also gets rid of the +1 crit multiplier bonus.
- It seem after TableTop Tweaks is a MUST for multiple playthrough
- Can't decide between two builds for my Azata Magus MC
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PSA: Tabletop Tweaks Rework Now Enables Aeon Bane Working with Spells Again
Release v1.2.5 · Vek17/TabletopTweaks-Reworks · GitHub
- Update 2.1.0u is out now! If you participated in the beta test, don’t forget to opt out to download the update and to be able to play The Last Sarkorians DLC (if you have it)! Read the patch notes here:
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I was so excited to reach Trickster Greater Mythic Trick Persuasion 3...
FYI the TTT Reworks mod rebalances Trickster so you might find it more fun to be, well, less OP.
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Question on tabletop tweaks mod for new player? Help deeply appreciated!!
[The TTT Reworks addon is optional and has homebrew rules which rebalances Mythics. Some abilities are made more powerful while others are nerfed.]
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Magician Bard *Mods are fine if needed*
FYI the SpellbookMerge mod was recently updated for WotR EE; it adds a bunch of new options, including bard+Azata. Why should Angels and Liches be the only ones who get that perk? :) Also the TTT Reworks mod makes a few minor improvements to Azata; e.g., "Incredible Might now grants a mythic bonus instead of a morale bonus" so it will stack with other buffs.
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Trouble Using Tabletop Tweaks Mod
Mythic Reworks - Homebrew changes to Mythic Paths.
TabletopTweaks-Core
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What edition is WotR?
Based on Pathfinder 1e, albeit with a lot of omissions and modifications. FYI there are mods to add features and bring it closer to PnP such as Tabletop Tweaks.
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Is tabletop tweaks still supported on current version?
Tabletop Tweaks has four components: the main Core mod which acts as the foundation; then the subcomponents (Base, Reworks, Flanking) which are built on top of TTT Core. There's also third-party addons listed separately. Upside to this modularity is you only need to install the features you want; downside is each component has to be updated separately.
- Pathfinders! An update 2.1.4v is here! Due to some critical issues, we had to reassemble some parts of the game’s resources, which increased the size of this patch to 3 Gb. Please take that into consideration if your internet access is limited.
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Getting an Animal Companion?
A Skald MC can take Azata path for Aivu; or Improved Mythic Trick (Lore Religion) for Animal domain. For a Skald mercenary or Companion, though, you're SOL unless you either use Toybox to enable Mythic Paths for other characters (which is buggy so YMMV whether it even works); or you install Tabletop Tweaks for Animal Ally feat. I used TTT to give Regill a mount that way.
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Any tips for a Holy Archer build?
I'm using Tabletop Tweaks to play a Crusader cleric of Erastil. With Deadeye's Blessing, I get WIS to hit with longbows without dipping Zen Archer so I don't delay my spells and benefit from spellbook merging. [Still need DEX for some ranged feats, though, so it's not a total dump stat.] Basically the idea is to focus on buff spells and ranged DPS for the first two Acts, then shift into a more caster-focused role later on with archery as a backup.
- Is table top tweak more balanced?
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Mounted charger (non horse)
If you're using mods, Tabletop Tweaks adds the Animal Ally feat. Why settle for conventional pet classes when you can have, say, pure halfling Mutation Warrior on a leopard? Go crazy!
- Table Top Tweaks Bug / Evil Eye
- Update 2.1.0u is out now! If you participated in the beta test, don’t forget to opt out to download the update and to be able to play The Last Sarkorians DLC (if you have it)! Read the patch notes here:
- Is there a mod to add more elemental spells to the game?
What are some alternatives?
TabletopTweaks-Base - Tabletop Tweaks is a mod that seeks to adjust the cRPG rules to more closely follow the tabletop ruleset. Additionally it adds content missing from the base game.
WrathMods-TurnbasedCombatDelay - Allows you to shorten the turn based combat delay
WrathMods-MultipleArchetypes - Small mod that enables multiple compatable archetypes to be applied at the same time.
WOTR_FxTweaks - WOTR Mod which allows users to disable and to override ongoing effects (FX) of buffs and certain Mythic Classes.
ExpandedContent - Seeking to expand and add to content in Pathfinder: Wrath of the Righteous
DarkCodex - Mod for Pathfinder: Wrath of the Righteous
SpellbookMerge - SpellbookMerge is a mod for Pathfinder Wrath of the righteous that allows additional spellbook merging options
TomeOfTheFirebird
BubbleTweaks - Non-gameplay tweaks for Pathfinder - Wrath of the Righteous