TOSIOS
ngs
TOSIOS | ngs | |
---|---|---|
7 | 94 | |
353 | 1,367 | |
- | 2.3% | |
3.4 | 3.0 | |
14 days ago | 11 days ago | |
TypeScript | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TOSIOS
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Ask HN: Show me your half baked project
https://github.com/halftheopposite/TOSIOS: never brought the game to the "fun" part of what a game is supposed to be, but at least it serves as educational.
https://github.com/halftheopposite/graph-dungeon-generator: what was supposed to be circular graph dungeon generator, ended up being a tree dungeon generator.
https://webcursors.click - I should have spent more time thinking about solving a problem that doesn't exist and clearly you can feel that there's something missing.
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I'm an hobbyist game dev doing a survey on other game devs and need your help!
TOSIOS https://github.com/halftheopposite/TOSIOS (open source browser game)
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Where to start with online multiplayer?
Shameless promotion of an open-source project I've been working on in the last years and has attracted many beginner developers https://github.com/halftheopposite/TOSIOS.
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How do indie devs make scalable multiplayer games?
I've had a bit of experience going through this and I've maintained an open-source project for people to build their own multiplayer game or see how it works (see https://github.com/halftheopposite/TOSIOS).
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You like pirates, cannons, and sailing around the globe? Look no more! I'm looking for testers to try out my browser multiplayer game
I do not plan to open-source it for now, but I have created another open-source project named TOSIOS - The Open-Source io shooter which is using Colyseus and client-side prediction and that you can check out at https://github.com/halftheopposite/TOSIOS. I hope to make some big update to that project as well as I didn't do much on it for the past year. I also hope to write a few articles on creating multiplayer games.
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I created a procedural dungeon generator and editor in the browser
This is not a game per se, but more of an open-source toy that I plan to integrate into another of my open-source project https://github.com/halftheopposite/tosios in the incoming weeks.
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Show HN: I created a procedural dungeon generator and editor using BSP
Hello HN!
I created this hobby-project to learn more about procedural generation and decided to start with the classic but efficient Binary-Space Partitioning method. I also wanted to look at the auto-tile algorithm for the editor and renderer.
I plan to integrate this dungeon generator into my other open-source project https://github.com/halftheopposite/tosios to add more roguelike elements to it and better gameplay elements.
This generators code is also available on NPM at https://npmjs.com/package/@halftheopposite/dungeon.
ngs
- Next Generation Shell – a modern programming language for DevOps
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Ask HN: Show me your half baked project
Next Generation Shell. As a shell, it's a programming language and a UI. Half baked: programming language - pretty much done, we use it at work; UI - just starting to work on.
Ananlysis of what's wrong with current shells' UIs and how to fix it - https://blog.ngs-lang.org/2023/09/30/ui-in-ngs/
Project - https://github.com/ngs-lang/ngs
Any help would be appreciated of course :)
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AWS while being great at the underlying services, had by far the worst user experience ever existed on a platform at that scale
The plan for UI is at https://github.com/ngs-lang/ngs/wiki/UI-Design
- NGS v0.2.16 is out
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How NGS started? – Next Generation Shell
The site is at https://ngs-lang.org/
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Next Generation Shell
Project: https://github.com/ngs-lang/ngs
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
There are number of new ones coming out ...and I'm curious of https://github.com/ngs-lang/ngs. As a language nerd, have you seen that?
- Monthly 'Shameless Self Promotion' thread - 2023/01
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Telegraph and the Unix Shell
Thanks, took a note - https://github.com/ngs-lang/ngs/issues/621
- Building a simple shell in C – Part 3
What are some alternatives?
colyseus - ⚔ Multiplayer Framework for Node.js
nushell - A new type of shell
super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
oil - Oils is our upgrade path from bash to a better language and runtime. It's also for Python and JavaScript users who avoid shell!
dungeon - A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms. [Moved to: https://github.com/halftheopposite/bsp-dungeon-generator]
fx - Terminal JSON viewer & processor
LandOfTheRair - Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay.
ohmyzsh - 🙃 A delightful community-driven (with 2,300+ contributors) framework for managing your zsh configuration. Includes 300+ optional plugins (rails, git, macOS, hub, docker, homebrew, node, php, python, etc), 140+ themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
TiledSharp - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
ShellCheck - ShellCheck, a static analysis tool for shell scripts
filters - Collection of community-authored custom display filters for PixiJS
bashly - Bash command line framework and CLI generator