THREE.MeshLine
troika
THREE.MeshLine | troika | |
---|---|---|
3 | 3 | |
2,104 | 1,514 | |
- | 2.2% | |
0.0 | 6.3 | |
about 1 month ago | 23 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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THREE.MeshLine
- Recreating this 3D animation with Three.js
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Frameworks/libraries/tools used to create these fancy animated 3d websites
THREE.MeshLine
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“Attraction” – animation based on the Hadley chaotic attractor (link to web version in comments)
Is this with threejs mesh lines? https://github.com/spite/THREE.MeshLine
troika
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Frameworks/libraries/tools used to create these fancy animated 3d websites
troika (specifically troika-three-text)
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Fastest possible text updates with or without React
Text is relatively hard to render with WebGL and browsers have a limit, of usually 16 framebuffers that you can use for WebGL contexts. Our charts are written for a WebGL target so we don't want to use up that precious resource for text rendering. In our specific use case we usually have a large degree of control over the browser so we can configure it, but if the target is web we don't have that control. Grabbing a WebGL context also takes a significant period of time, usually a hundred milliseconds or more on my computer, and not displaying data in that time isn't a great user experience.
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2D Graphics on Modern GPU (2019)
There's a great WebGL library for doing that on the web using any .ttf, .otf, or .woff font - https://github.com/protectwise/troika/tree/master/packages/t...
What are some alternatives?
leader-line - Draw a leader line in your web page.
msdfgen - Multi-channel signed distance field generator
react-three-fiber - 🇨🇭 A React renderer for Three.js
portfolio-3d - 3D portfolio
curtainsjs - curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
vello - An experimental GPU compute-centric 2D renderer.
water - ✨ TroisJS LiquidPlane component test ⚡
three.js - JavaScript 3D Library.
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
glsl-smaa - SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.
webxr-handtracking - 👐 WebXR hand tracking examples