THREE.MeshLine
Mesh replacement for THREE.Line (by spite)
troika
A JavaScript framework for interactive 3D and 2D visualizations (by protectwise)
THREE.MeshLine | troika | |
---|---|---|
3 | 3 | |
2,232 | 1,730 | |
1.0% | 2.9% | |
0.0 | 8.0 | |
about 1 year ago | 3 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
THREE.MeshLine
Posts with mentions or reviews of THREE.MeshLine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-27.
- Recreating this 3D animation with Three.js
-
Frameworks/libraries/tools used to create these fancy animated 3d websites
THREE.MeshLine
-
“Attraction” – animation based on the Hadley chaotic attractor (link to web version in comments)
Is this with threejs mesh lines? https://github.com/spite/THREE.MeshLine
troika
Posts with mentions or reviews of troika.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-07.
-
Frameworks/libraries/tools used to create these fancy animated 3d websites
troika (specifically troika-three-text)
-
Fastest possible text updates with or without React
Text is relatively hard to render with WebGL and browsers have a limit, of usually 16 framebuffers that you can use for WebGL contexts. Our charts are written for a WebGL target so we don't want to use up that precious resource for text rendering. In our specific use case we usually have a large degree of control over the browser so we can configure it, but if the target is web we don't have that control. Grabbing a WebGL context also takes a significant period of time, usually a hundred milliseconds or more on my computer, and not displaying data in that time isn't a great user experience.
-
2D Graphics on Modern GPU (2019)
There's a great WebGL library for doing that on the web using any .ttf, .otf, or .woff font - https://github.com/protectwise/troika/tree/master/packages/t...
What are some alternatives?
When comparing THREE.MeshLine and troika you can also consider the following projects:
leader-line - Draw a leader line in your web page.
vello - A GPU compute-centric 2D renderer.
react-three-fiber - 🇨🇭 A React renderer for Three.js
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
threejs-mesh-modifiers - A Three.js mesh morph modifier
jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).