SwiftLaTeX
Blazor.SVGEditor
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SwiftLaTeX | Blazor.SVGEditor | |
---|---|---|
6 | 6 | |
2,025 | 274 | |
0.9% | - | |
4.3 | 7.9 | |
5 months ago | 4 days ago | |
C | C# | |
GNU Affero General Public License v3.0 | MIT License |
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SwiftLaTeX
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Buying BaKoMa Tex in 2023?
There is a project for a replacement, called SwiftLaTeX, an online-based WYSIWYG editor for LaTeX documents, but the development is slow.
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Writing my PhD using groff
The screencast look good. For parallel/prior work in this sort of "live update" of the typeset document (and to learn from their experiences), you may also want to look at:
• SwiftLaTeX (https://github.com/SwiftLaTeX/SwiftLaTeX / https://www.swiftlatex.com/ — the cool demo that used to be on their site seems to be gone, but see HN discussion: https://news.ycombinator.com/item?id=21710105)
• BaKoMa TeX (http://www.bakoma-tex.com/) — its eponymous author Basil K. Malyshev passed away recently, but the product and page still exists for now
• VorTeX (see Pehong Chen's PhD thesis from 1988).
- Autogenerate document with LaTeX template?
- LaTeX.wasm: PdfTeX and XeTeX as libraries for browsers
- WebAssembly-based LaTeX engine that outputs HTMLs
Blazor.SVGEditor
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Keyboard event listeners not working on svg element
Also, that is not true. Check out my Blazor SVG Editor https://github.com/KristofferStrube/Blazor.SVGEditor or my Blazor real-time drawing demo https://github.com/KristofferStrube/DistributedDrawing
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Ahead-Of-Time Compilation for Blazor Wasm
I use it in this application: https://github.com/KristofferStrube/Blazor.SVGEditor I only use Blazor to update my UI with minimal JS to get bounding boxes for some elements so for me, this was a huge performance increase.
- I have worked more on my Blazor SVG Editor. It explores how to work with dynamic content and SVG's in Blazor Wasm
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Proper Wrapping of Object Libraries from JavaScript using C# and Blazor?
Are you going to use that this is specifically a canvas? If not then I would recommend to look at HTML SVG elements where you wouldn't even need to use JS Interop. This is an example that works with SVG Elements to achieve similar results as the ones you describe with being able to drag and use figures. https://github.com/KristofferStrube/Blazor.SVGEditor
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2D SVG layout widget.
Why would you need SkiaSharp for that? Did you think for rendering purposes? I created something that is somewhat related using Anglesharp to read SVG: https://github.com/KristofferStrube/Blazor.SVGEditor If you think to use SkiaSharp for rendering some SVG to an image then that would *probably* not be possible as that part is *probably* dependant on System.Drawing.Common
- I have started creating a SVG WYSIWYG editor in Blazor Wasm
What are some alternatives?
ktikz - KtikZ provides a nice user interface for making pictures using TikZ.
Canvas - HTML5 Canvas API implementation for Microsoft Blazor
texstudio - TeXstudio is a fully featured LaTeX editor. Our goal is to make writing LaTeX documents as easy and comfortable as possible.
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
monocypher-wasm - WebAssembly port and JS wrapper library for Monocypher (https://monocypher.org)
Blazor.Diagrams - A fully customizable and extensible all-purpose diagrams library for Blazor
texmacs-vi-experiment - Experimental Vi keybindings for the texmacs math editor
Blazor.Konva - Konva.js wrapper implementation for Blazor Wasm
miktex - the MiKTeX source code
BlazorDraggableDemo - Blazor Webassembly SVG Drag And Drop
raylib - A simple and easy-to-use library to enjoy videogames programming
Blazor.Popper - A Blazor wrapper for the Javascript library Popper.js