StyleArt
GPUImage 3
StyleArt | GPUImage 3 | |
---|---|---|
- | 2 | |
226 | 2,638 | |
0.0% | - | |
0.0 | 5.5 | |
about 6 years ago | 2 months ago | |
Swift | Swift | |
- | BSD 3-clause "New" or "Revised" License |
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StyleArt
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Tracking mentions began in Dec 2020.
GPUImage 3
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Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
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How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
What are some alternatives?
Nuke - Image loading system
GPU Image - An open source iOS framework for GPU-based image and video processing
IDMPhotoBrowser - Photo Browser / Viewer inspired by Facebook's and Tweetbot's with ARC support, swipe-to-dismiss, image progress and more
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
ImagePickerSheetController - ImagePickerSheetController replicates the custom photo action sheet in iMessage.
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
FlexibleImage - A simple way to play with the image!
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
OnlyPictures - A simple and flexible way to add source of overlapping circular pictures, currently supports horizontal overlapping or distant pictures with great layout flexibility.
UIImageColors - Fetches the most dominant and prominent colors from an image.
FlagKit - Beautiful flag icons for usage in apps and on the web.
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category