Steam-Metadata-Editor
Proton
Steam-Metadata-Editor | Proton | |
---|---|---|
40 | 1,448 | |
157 | 22,711 | |
- | 1.0% | |
6.4 | 9.5 | |
6 months ago | 6 days ago | |
Python | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Steam-Metadata-Editor
- Nice update, but my library is a mess
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I made a partially open-source alternative to the Steam Client
Do you happen to know anything about the way they hash cd keys?
- Change the exe name of ANY steam game (very useful launch command)
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Can i add 2 starting options to non-steam games like this?
You can with both Steam Metadata Editor and Steam Edit.
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What the hell is this? I think Steam made me update for this.
Using a Metadata editor like this one you can delete the PDLauncher and go back to running like normal. I had to do this last week when they started adding the extra crap, breaking my 1.10 RO install.
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Linux guy steamos ama
How do I get Steam Metadata Editor working on the Steam Deck?
- Thanks I hate it
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FF14 which version to buy?
On my PC, I've been able to dupe the PC version and have the appID point to it as if it were the Steam version, but that was with a program called SteamEdit, which currently doesn't play nice with the Steam Deck at this moment. So until SteamEdit or Steam Metadata Editor get better Steam Deck support, I'm currently locked out of those particular things.
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Is it possible to tell Proton to run an executable as Linux binary?
I don't have any launch options set, the menus I'm talking about are these.
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Changing Steam Game Metadata
Hi all, I've been wanting to find something similar to SteamEdit for the Deck, All I've been able to track down is this: https://github.com/tralph3/Steam-Metadata-Editor, but I can't seem to get the program to build on my deck. Does anyone have any suggestions? I'm really just looking to change the names and sort names for my games so that games are in the order I want. Thanks in advance! :)
Proton
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A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
lutris - Lutris desktop client
ZeroTier-GUI - A Linux front-end for ZeroTier
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
Steam-Metadata-Editor - An easy to use GUI that edits the metadata of your Steam Apps
dxvk-async
xcom2-launcher - The Alternative Mod Launcher (AML) is a replacement for the default game launchers from XCOM 2 and XCOM Chimera Squad.
mf-install - Media Foundation workaround for Wine
ddi - A safer dd
yuzu - Nintendo Switch emulator
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]