Stamina-Game VS godot_open_star_fighter

Compare Stamina-Game vs godot_open_star_fighter and see what are their differences.

Stamina-Game

Essai de jeux vidéos, à l'abandon car implémenter le systeme de multijoueur la dedans reviendrai à tout recréer... (by Stamina-Organization)
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Stamina-Game godot_open_star_fighter
1 1
2 26
- -
8.1 4.8
almost 2 years ago about 1 year ago
GDScript GDScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Stamina-Game

Posts with mentions or reviews of Stamina-Game. We have used some of these posts to build our list of alternatives and similar projects.

godot_open_star_fighter

Posts with mentions or reviews of godot_open_star_fighter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.
  • Help with scene transitions and best practices
    2 projects | /r/godot | 31 May 2023
    I have a scene switcher node which started out being based on a doc page about background loading which has since changed, but I use it as an autoload which I call functions from. I have specific functions for transitioning to a level and another for returning to the main menu. You can take a look at the code here. I have done something very similar to this in all of my projects so far but this is the most recent iteration. I used to use signals too at the start but then swapped to making it an autoload with direct funtion calls so I don't have to mess around with connecting those signals.

What are some alternatives?

When comparing Stamina-Game and godot_open_star_fighter you can also consider the following projects:

pandora - Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.

GodotVehicleExample - Simple Godot Vehicle Example

shotcaller-godot - 2D top-down 1v1 MOBA with autonomous units. Design doc below 👇

Godot-4.0-Nav-Tests - Godot 4.0 SC2 Style Unit Controls in 3D

godot-gameplay-systems - ⚔️ A plugin for Godot to create your gameplay systems in a Godot way.

jdungeon - An opensource 2d morpg game based on the Godot engine in a medieval inspired fantasy world

LegendsOfMajesticSteel - Power metal strategy RPG

godot_project_starter - Godot Engine project that comes scenes every game needs, HUD with pause and input rebinding menus and more!

Rakugo-Dialogue-System - Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.

godot-open-rts - Open Source RTS game made in Godot 4

MOBA_CSharp_Unity - Framework for MOBA games. The server does not depend on Unity. Run on Linux.

turbofat - Block-dropping puzzle game