Splitties
kotlin-wrappers
Splitties | kotlin-wrappers | |
---|---|---|
3 | 16 | |
2,456 | 1,299 | |
- | 0.9% | |
7.8 | 9.9 | |
7 months ago | 2 days ago | |
Kotlin | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Splitties
-
Useful utilities, extensions, base classes
https://github.com/LouisCAD/Splitties don’t use it because I think it leads to dependency bloat but there you go
-
Future of single activity with multiple fragment!!!
I've successfully used single activity with multiple fragments in the past. In one app we even dropped the fragments and inflated custom views (fueled with splitties: https://github.com/LouisCAD/Splitties when compose was in early stage) with screens logic implemented as suspendable functions.
-
Kotlin Team AMA #3: Ask Us Anything
XML is not the only way to use Android Views. With Kotlin, you can get pretty compelling results: https://github.com/LouisCAD/Splitties/tree/main/modules/views-dsl#ide-preview
kotlin-wrappers
-
How can I learn Kotlin web development?
If you want something more standard, I'd look at Kotlin Wrappers and look at examples of using react - https://github.com/JetBrains/kotlin-wrappers
-
Create any kind of app with Kotlin
Kotlin wrappers for JS.
-
[Kotlin/JS for React] Do error boundaries exist?
The only reference I can find to an error boundary in Kotlin React is at QueryErrorResetBoundary.kt in the kotlin-wrappers repository. Would any of you know anything about this?
-
[Typesafe HTML DSL] Is there a way to use the "%" unit in CSS?
Yes! Interesting that it isn't defined in the Length.kt file (that's where I was looking for it) and is instead in its lonesome, but I guess it makes sense as it's not actually a length value. Thanks for the help!
-
React Storybook for Kotlin/JS: Basic set up
plugins { kotlin("js") id("com.github.node-gradle.node") version "3.4.0" } kotlin { js(IR) { // let's rename it to more reusable as under that name we will access it in our boilerplate code moduleName = "stories" // browser also works fine here, we just need it for compiling purposes as of now nodejs {} // add a startup script to our package json compilations["main"].packageJson { customField( "scripts", mapOf("storybook" to "start-storybook -p 6006 -c $projectDir/.storybook --ci") ) } binaries.executable() } } tasks.named("build") { dependsOn("assemble") dependsOn("copyJsStories") } tasks.register("copyJsStories") { dependsOn("developmentExecutableCompileSync") from("$projectDir/src/main/js") into("$buildDir/compileSync/main/developmentExecutable/kotlin") // flatten all files to appear on one level eachFile { if (isDirectory) { exclude() } path = path.replace("/", ".") } } tasks.register("copyPackageJson") { dependsOn("build") from("$buildDir/tmp/publicPackageJson/package.json") into("$projectDir") } tasks.register("start") { dependsOn("build") dependsOn("npmInstall") args.addAll("run", "storybook") } tasks.named("npmInstall") { dependsOn("copyPackageJson") workingDir.set(file("$projectDir")) inputs.file("package.json") } dependencies { // dependency to the project with components implementation(project(":app")) // react dependencies to put on package.json explicitly // can resolve the actual versions on https://github.com/JetBrains/kotlin-wrappers implementation(npm("react", "^17.0.2")) implementation(npm("react-dom", "^17.0.2")) implementation(npm("react-router-dom", "^6.2.2")) // storybook specific dependencies implementation(npm("@storybook/builder-webpack5", "^6.5.9")) implementation(npm("@storybook/manager-webpack5", "^6.5.9")) implementation(npm("@storybook/node-logger", "^6.5.9")) implementation(npm("@storybook/preset-create-react-app", "^4.1.2")) implementation(npm("@storybook/react", "^6.5.9")) }
-
How to explain a novice recruiter how to find a good Kotlin dev?
kotlin js https://github.com/JetBrains/kotlin-wrappers/tree/master/kotlin-react Multiplatform etc.
-
Do you use kotlin/js?
From my experience if you're truly trying to interop with JavaScript code that is already out there on npm, you better hope there is a library that already wraps it like kotlin wrappers. Otherwise you would have to write a wrapper library yourself or use dukat to convert typescript definitions to kotlin (which I have never had the best luck converting but maybe it got better?).
-
Kotlin Bintray Bad Gateway
Everything moved to central a long back - https://github.com/JetBrains/kotlin-wrappers
-
[AskJS] I have spent 7 years creating a JavaScript alternative, would love to hear your feedback
It's still pretty finnicky to configure and it hasn't emerged from alpha yet, so its future isn't exactly secure, but I'm hopeful as they appear to be investing a lot of resources into it and adjacent projects, e.g. the kotlin-react library.
-
Kotlin Team AMA #3: Ask Us Anything
We already have a battle-tested integration with react (it's used inside jetbrains.space) -- https://github.com/JetBrains/kotlin-wrappers And, take a look at docs and hands-on.
What are some alternatives?
kable - Kotlin Asynchronous Bluetooth Low-Energy
xmlutil - XML Serialization library for Kotlin
multiplatform-compose - A demo to show usage of Jetbrains Compose in Android and iOS.
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
kotlin-multiplatform-libsodium - A kotlin multiplatform wrapper for libsodium, using directly built libsodium for jvm and native, and libsodium.js for js targets.
kotlindl - High-level Deep Learning Framework written in Kotlin and inspired by Keras
kotlin-libui - Kotlin/Native interop to libui: a portable GUI library
mobx-state-tree - Full-featured reactive state management without the boilerplate
kotlinx.html - Kotlin DSL for HTML
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
moko-resources - Resources access for mobile (android & ios) Kotlin Multiplatform development
swift-evolution - This maintains proposals for changes and user-visible enhancements to the Swift Programming Language.