Splitties
moko-resources
Our great sponsors
Splitties | moko-resources | |
---|---|---|
3 | 4 | |
2,448 | 985 | |
- | 4.3% | |
7.8 | 6.7 | |
7 months ago | 6 days ago | |
Kotlin | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Splitties
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Useful utilities, extensions, base classes
https://github.com/LouisCAD/Splitties don’t use it because I think it leads to dependency bloat but there you go
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Future of single activity with multiple fragment!!!
I've successfully used single activity with multiple fragments in the past. In one app we even dropped the fragments and inflated custom views (fueled with splitties: https://github.com/LouisCAD/Splitties when compose was in early stage) with screens logic implemented as suspendable functions.
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Kotlin Team AMA #3: Ask Us Anything
XML is not the only way to use Android Views. With Kotlin, you can get pretty compelling results: https://github.com/LouisCAD/Splitties/tree/main/modules/views-dsl#ide-preview
moko-resources
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Anyone here who uses compose-multiplatform for desktop apps, what’s your feedback?
For resource management and internationalisation we use https://github.com/icerockdev/moko-resources you need to spend a bit of time with it to understand how it works, but once you have it, it works pretty well. There are some quirks like you have to trigger the gradle task for generating the strings resources manually and some IDE auto-complete does not work (the import of package mostly).
- As an Android dev, is there anything upcoming for KMM image, text. etc. resources?
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Adopting Kotlin Multiplatform Mobile(KMM) on 9GAG App
Resource sharing (String resources, Localization, Color code scheme) - moko-resources
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Our KMP Journey
We generated a FatFramework so that it will work on both simulator & device, but discovered that the FatFramework task provided by gradle doesn't copy resources. However our framework requires moko resources to be packaged and the task they provided didn't work for us.
What are some alternatives?
kable - Kotlin Asynchronous Bluetooth Low-Energy
multiplatform-settings - A Kotlin Multiplatform library for saving simple key-value data
multiplatform-compose - A demo to show usage of Jetbrains Compose in Android and iOS.
PeopleInSpace - Kotlin Multiplatform project with SwiftUI, Jetpack Compose, Compose for Wear, Compose for Desktop, Compose for Web and Kotlin/JS + React clients along with Ktor backend.
kotlin-multiplatform-libsodium - A kotlin multiplatform wrapper for libsodium, using directly built libsodium for jvm and native, and libsodium.js for js targets.
secrets-gradle-plugin - A Gradle plugin for providing your secrets to your Android project.
kotlin-libui - Kotlin/Native interop to libui: a portable GUI library
dependency-analysis-gradle-plugin - Gradle plugin for JVM projects written in Java, Kotlin, Groovy, or Scala; and Android projects written in Java or Kotlin. Provides advice for managing dependencies and other applied plugins
kotlin-wrappers - Kotlin wrappers for popular JavaScript libraries
moko-mvvm - Model-View-ViewModel architecture components for mobile (android & ios) Kotlin Multiplatform development
kotlinx.html - Kotlin DSL for HTML
gradle-maven-publish-plugin - A Gradle plugin that publishes your Android and Kotlin libraries, including sources and javadoc, to Maven Central or any other Nexus instance.