SoundMaker VS MusicSharp

Compare SoundMaker vs MusicSharp and see what are their differences.

SoundMaker

You can do The following content with this library. 1. make the sound of chiptune(old game sound) 2. export sound to a file of wave format. (by AutumnSky1010)
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SoundMaker MusicSharp
1 1
12 55
- -
8.3 5.5
about 2 months ago 5 months ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SoundMaker

Posts with mentions or reviews of SoundMaker. We have used some of these posts to build our list of alternatives and similar projects.

MusicSharp

Posts with mentions or reviews of MusicSharp. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SoundMaker and MusicSharp you can also consider the following projects:

Cavern - Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.

xp - GUI and TUI music player with support for multiple streaming services.

eurosound-editor - A .NET program aiming to reimplement the original EuroSound tool by Eurocom.

SoundDeck - Sound Deck is a powerful audio-focused plugin for the Elgato Stream Deck.

fluxor-persist - Fluxor-persist is a library to persist Fluxor states.

Xtz.StronglyTyped - Set of NuGet packages to strongly-type your interfaces (properties, methods, APIs, DB entities, appsettings). Eliminate stringly-typed interfaces. Make compiler your friend, introduce semantics to your code.