SoundMaker
Cavern
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SoundMaker | Cavern | |
---|---|---|
1 | 2 | |
12 | 265 | |
- | - | |
8.3 | 9.2 | |
about 2 months ago | 1 day ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SoundMaker
Cavern
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Multi-channel Audio Part 2
Somewhat tangential, but here's a cool somewhat open-source project related to Dolby Atmos:
https://cavern.sbence.hu/cavern/
https://github.com/VoidXH/Cavern
The visualizer, which is what I was _most_ interested in (along with software decoding) is written in C# and the rendering is done in Unity -- both things I valued & thought were cool. In theory, you could build a DIY multi-channel "receiver" with this type of software if given enough audio outputs (and/or put something like Dante to use).
I explored it a bit further but it's relatively cost prohibitive, especially if you want to do something like accept HDMI input, it gets messy. AFAICT, at least when I went down this research path a few months back, even finding & getting dev kits/boards with HDMI input (of semi-recent generation) was non-trivial & pretty pricey.
- How would i convert a Dolby Atmos M4a into a wav file?
What are some alternatives?
eurosound-editor - A .NET program aiming to reimplement the original EuroSound tool by Eurocom.
Lasp - Low-latency Audio Signal Processing plugin for Unity
SoundSwitch - C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
Simple-Unity-Audio-Manager - A decentralized audio playing system for Unity, designed for simplicity and built to scale!
Volumey - Volume mixer that allows you to set up global hotkeys to control your Windows audio system.