Sonic-1-2-2013-Decompilation
sdlwiki
Sonic-1-2-2013-Decompilation | sdlwiki | |
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56 | 3 | |
906 | 68 | |
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7.8 | 9.9 | |
5 days ago | 6 days ago | |
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GNU General Public License v3.0 or later | - |
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Sonic-1-2-2013-Decompilation
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
Sonic the Hedgehog (2013) and Sonic the Hedgehog 2 (2013) Decompilation: https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation
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Yes, you can have good games on your mobile - and there is some lists
Sonic 1 & 2: Here Sonic CD: Here
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How to play the sonic 1 & 2 Decompilation on Steam Deck
win_x64.zip
- How to compile sonic 1-2 decompilation on Leap?
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Sideloaded Flatpaks Break Discover App
I recently compiled the Sonic 1, 2 and CD decompilations as flatpaks to install on the Steam Deck (the standalone Linux builds don't work due to dependencies). They install and run successfully, but Discover stops working properly upon doing so. Upon starting up Discover, the following error appears at the bottom:
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Any fixes towards this error? Was trying to run the Sonic CD 2011 decompilation. After figuring out how to run 1/2, I figured it'd be the same for CD.
I compiled the code for you. It's straight from https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation and https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation. You can download it here. These directly replace the .exe files you've been using up until now.
- Sonic Origins fan-made mod halted with three words: “Screw this game”
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How do you play the sonic 1 and 2 decomp on linux?
git clone --recursive https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation.git
- What's the best way to play sonic cd?
- Would anyone be kind enough to compile a Linux version of the Sonic Decompilation?
sdlwiki
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I've written my first game engine from scratch using C and SDL2, inspired by the games of the 90's for educational purposes. Guess I'd share it here! :)
About C and SDL2, I've written a small program before this to learn the basics of SDL2 following the documentation and tutorials on the wiki along with the classic LazyFoo' tutorial.
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I've written my first game engine from scratch using C and SDL2, inspired by the games of the 90's, for educational purposes. Guess I'd share it here! :)
I've also used LazyFoo's tutorial when I got started with SDL, alongside with the official documentation and some of the tutorials listed in the Wiki homepage https://wiki.libsdl.org/
- How do you play the sonic 1 and 2 decomp on linux?
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
supertux - SuperTux source code
Sonic-1-2-2013-Decompilation - Sonic 1/2 (2013) Decompilation
TomentRaycaster - A Software Rendering Raycaster Engine written in C and SDL2.
devilution - Diablo devolved - magic behind the 1996 computer game
TomentPainter - A super simple Software Rendering Painting Tool written in C and SDL2 over a weekend.
UnrealTournamentPatches
chocolate-doom - Chocolate Doom is a Doom source port that is minimalist and historically accurate.
WSAGAScript - Scripts to install Google Apps into a WSA image. Plus optional root
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
nagi - New Adventure Game Interpreter
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.