SoftFloat VS EntityComponentSystemSamples

Compare SoftFloat vs EntityComponentSystemSamples and see what are their differences.

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SoftFloat EntityComponentSystemSamples
1 23
113 6,833
- 1.0%
0.0 4.8
almost 13 years ago 5 days ago
C# C#
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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SoftFloat

Posts with mentions or reviews of SoftFloat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-15.
  • Cross-platform deterministic physics with Unity DOTS physics and soft floats
    5 projects | /r/Unity3D | 15 Feb 2021
    Yep! I quickly found a repository that does just that! Here it is: https://github.com/CodesInChaos/SoftFloat And it worked! Except for one thing... It didn't have division implemented. After hours of searching and studying how floats work, I finally managed to implement division. Using it together with libm, it was now possible to have cross-platform deterministic floats, that work (almost) exactly the same way as the regular floats, but they will give the same result everywhere, on every platform, on every processor.

EntityComponentSystemSamples

Posts with mentions or reviews of EntityComponentSystemSamples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

What are some alternatives?

When comparing SoftFloat and EntityComponentSystemSamples you can also consider the following projects:

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

libm - A port of MUSL's libm to Rust.

ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.

soft-float-starter-pack - Software implementation of floating point numbers and operations

SimpleSIMD - Easy to use SIMD accelerated Array and Span methods

unity_browser - Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser

UniteAustinTechnicalPresentation

ecs-faq - Frequently asked questions about Entity Component Systems

Voxelman - Unity DOTS/ECS example

OculusPassthroughDrone - Oculus Demos by using Oculus Quest Passthrough API, Unity, and DJI Tello