nvidia-patch VS patchy

Compare nvidia-patch vs patchy and see what are their differences.

nvidia-patch

This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs. (by Snawoot)

patchy

:anchor: Patch the inner source of python functions at runtime. (by adamchainz)
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nvidia-patch patchy
4 1
46 167
- -
10.0 8.3
over 2 years ago 12 days ago
Python Python
- MIT License
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nvidia-patch

Posts with mentions or reviews of nvidia-patch. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.

patchy

Posts with mentions or reviews of patchy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-31.
  • I still Lisp (and you should too)
    5 projects | news.ycombinator.com | 31 Jan 2021
    One great upside of s-expressions for me is that you can do some cool things like 'find and replace' for whole subexpressions (for monkey patching third party code, for example). I use `el-patch` [0] in my emacs config and `advice-patch` for surgically changing the default behaviors of some org-mode functions to compile my blog [1].

    That said a similar sort of thing is possible, for example, in python with `patchy` [2], and perhaps many other languages? But I guess it's not as organic as in lisps, e.g. `advice-patch` implementation is less than 100 LOC, whereas in case of python you have to rely on existing heavy lifting done by `ast` module.

    As of simple syntax, it really gets in the way sometimes, e.g. I'm always annoyed by constant quoting in Elisp because the same type of brackets (only `()`) is used. In comparison, in Clojure it's much more readable with (), [], {} (and more).

    > Lisp is not an interpreted language. It is not slow

    A bit of nitpicking, but... which Lisp? :) For example,

    > all implementations come with lots and lots of levers to tweak performance for most programs. In some cases the programs might need assistance from faster languages like C and C++ because they are closer to the hardware, but with faster hardware, even that difference is becoming irrelevant.

    Well, this is true of most languages.

    [0] https://github.com/raxod502/el-patch#el-patch

    [1] https://github.com/karlicoss/beepb00p/blob/a4fd7cb95e1705412...

    [2] https://github.com/adamchainz/patchy#patchy

What are some alternatives?

When comparing nvidia-patch and patchy you can also consider the following projects:

LOLDrivers - Living Off The Land Drivers

KatawaShoujoHD - Unofficial HD patch for visual novel Katawa Shoujo.

closh - Bash-like shell based on Clojure

nvidia-patch - This patch removes restriction on maximum number of simultaneous NVENC video encoding sessions imposed by Nvidia to consumer-grade GPUs.

OneByteWallhack - CS:GO wallhack achieved by patching one byte of game memory. Written in Python 3.

sublime-text-4-patcher - Python 3 patcher for Sublime Text v4107-4169 Windows x64

ips-patcher - IPS Patching Utility written in Python

awesome-lisp-companies - Awesome Lisp Companies