SludgeWorks
Traditional ASCII roguelike developed in Python3 (by elliotlondon)
rogueLike2
By jakehollis2285
SludgeWorks | rogueLike2 | |
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3 | 3 | |
1 | 3 | |
- | - | |
0.0 | 0.0 | |
12 months ago | over 1 year ago | |
Python | Python | |
- | ISC License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SludgeWorks
Posts with mentions or reviews of SludgeWorks.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-22.
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Sharing Saturday #424
SludgeWorks | GitHub
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Sharing Saturday #423
GitHub
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Has anybody actually been able to build/distribute their python-based ASCII roguelike?
Here's the repo to the project I'm trying to build: https://github.com/elliotlondon/SludgeWorks
rogueLike2
Posts with mentions or reviews of rogueLike2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-19.
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Sharing Saturday #428
website | devlog | git repo
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Sharing Saturday #427
JRogue: Hi all, as usual I have continued with my implementation of a roguelike engine written in Python and TCOD. You can find a link to this week's dev log here. Feel free to reach out to me with any comments and questions and feel free to pull the community repository here.
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Sharing Saturday #424
Hi all! This week I have still been working on my open source roguelike framework. I am very much still in the experimental phase and trying lots of different things. With that being said in the upcoming weeks I'm going to be stepping back from the framework itself and focusing on a personal website where I can more easily share content and updates about what I'm working on. If you're interested in helping develop another community repository with a collection of ready to use roguelike features, feel free to reach out to me and check out the repository!
What are some alternatives?
When comparing SludgeWorks and rogueLike2 you can also consider the following projects:
roguelike - A stealth roguelike in development phase.
kBrogue - Brogue: Community Edition - with some experimental additions
Roguelike_July_2021_
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
revengate
MaterialDesign - ✒7000+ Material Design Icons from the Community
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX
sokol - minimal cross-platform standalone C headers