Simitone
PlaySimsOnMac
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Simitone | PlaySimsOnMac | |
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18 | 15 | |
319 | 82 | |
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0.0 | 10.0 | |
almost 4 years ago | over 1 year ago | |
C# | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Simitone
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Sims 1 Port Request
For real advice though, check the GBAtemp forums for coding help and the guy that used to be porting Sims 1 to FreeSO's engine (https://github.com/riperiperi/Simitone) might have some insight.
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[Epic] The Sims™ 4 The Daring Lifestyle Bundle (Free / 100% Off)
Simitone - Re-implementation of The Sims 1, based off of FreeSO.
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Who else loves this lava lamp?
That's not just UI. That's an entire reimplementation of the game. https://github.com/riperiperi/Simitone
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Yes, you can get the Sims 1 working on Windows 10 or 11, with or without a CD drive. Here's how.
Or you can just play Simitone? https://github.com/riperiperi/Simitone Works great
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A guide for playing The Sims 1 on Intel and ARM Macs
According to [1] "EA only demanded us not to port the game on mobile devices"; that's the only thing I could find.
It's still on GitHub anyway: https://github.com/riperiperi/Simitone
Looks like the main dev mostly moved on to https://github.com/riperiperi/FreeSO
[1]: https://mobile.twitter.com/Simitone/status/12027483512272691...
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Off screen pictures of a play test for The Sims 5.
Hell, it's already happening for Sims 1 and Sims Online.
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lol
It's at the point where some very popular older games (eg. Rollercoaster Tycoon, Sims 1/Sims Online, Elder Scrolls II: Daggerfall and Elder Scrolls III: Morrowind) are all getting re-implemented with custom-built open source engines or re-implemented into new engines by the community still playing those games which essentially means they'll likely be playable and getting new content for a very long time into the future. There's also modpacks aimed at being an easy way to have a "remastered" version of the game, for example there's one for 2005's Star Wars Battlefront II, a project aimed at remastering all of Rockstar's PS2-era titles/including a fixpack for the official GTA remasters and two projects aimed at remastering hit n run, one by modding the original game and the other by importing it into UE5. (There's also another person making their own Futurama game by modding Hit n Run)
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Intel Drops DirectX 9 Support On Xe, Arc GPUs, Switches to DirectX 12 Emulation
Speaking as someone who plays a lot of retro games, you're almost always better off running one of the already existing software API converters even on AMD or nVidia hardware these days if there's no open-source engine reimplementation that allows you to just run the game with modern code and other tweaks to help modern systems along. (eg. OpenRCT2, Simitone, OpenMW, etc) There's a lot of reasons as to why but essentially it all boils down to the simple fact that the older versions of DX and OpenGL aren't fully supported on modern GPUs, they're supported and probably tested to a certain degree but they're also a much lower priority than say, making sure the hot new FPS launching next month has a driver update that ensures it'll work well.
- I keep finding the PC masterpieces of the 00s at thrift stores and its pretty rad
- How to play the original sims series on newer windows
PlaySimsOnMac
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Can I get Sims 1 on my Mac via online download?
There's a sticky that explains where to get the game. At the bottom of that sticky, it says, "if you have a Mac, go to https://github.com/hackergolucky/PlaySimsOnMac/blob/main/README.md for help installing and setting up the game."
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is it possible to download Sims 1 on Macbook?
Here's an excellent guide I have recommended previously: https://github.com/hackergolucky/PlaySimsOnMac/blob/main/README.md
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Troubleshooting Installing Sims on Mac OS Monterey
I tried following hackergolucky's guide on getting The Sims to work on my Macbook (this one: https://github.com/hackergolucky/PlaySimsOnMac/blob/main/README.md ), but I have been getting an error message right after clicking the Install button on the Sims launcher that I can't seem to find anyone else having. I took a screenshot of it.
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Can you run the game in windowed mode on Mac OS when using Wine?
I don't have a Mac and don't know anything about them, but I DO have a link to a person who does. Someone who goes by the name of u/hackergolucky on Reddit posted this: https://github.com/hackergolucky/PlaySimsOnMac/blob/main/README.md, so you could message them and see if they can help you.
- The sims 1 complete edition Mac OS²
- A guide for playing The Sims 1 on Intel and ARM Macs
- Sims 4: "This is inappropriate, please stop". Sims 1:
What are some alternatives?
OpenXcom - Open-source clone of the original X-Com 👽
Sims-1-Complete-Collection-Widescreen-Patcher - Patches The Sims 1 to a custom resolution.
FreeSims - Open source engine used for The Sims
FreeSO - Re-implementation of The Sims Online.
OpenKeeper - Dungeon Keeper II remake
Sims-1-Complete-Collection-Wide
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
fheroes2 - fheroes2 is a recreation of Heroes of Might and Magic II game engine.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
openjazz - OpenJazz
Project-Dollhouse - A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.