SignalR VS unity-websocket-server

Compare SignalR vs unity-websocket-server and see what are their differences.

SignalR

Incredibly simple real-time web for .NET (by SignalR)

unity-websocket-server

A simple, zero-dependency WebSocket server for Unity. (by shaunabanana)
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SignalR unity-websocket-server
5 1
9,089 50
0.4% -
1.4 0.0
9 months ago almost 2 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SignalR

Posts with mentions or reviews of SignalR. We have used some of these posts to build our list of alternatives and similar projects.

unity-websocket-server

Posts with mentions or reviews of unity-websocket-server. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SignalR and unity-websocket-server you can also consider the following projects:

Websocket-Sharp - A C# implementation of the WebSocket protocol client and server

SuperSocket - SuperSocket is a light weight, cross platform and extensible socket server application framework.

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

Fleck - C# Websocket Implementation

Fusion - Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!

WampSharp - A C# implementation of WAMP (The Web Application Messaging Protocol)

unity-websocket-multiplayer - POC for a Unity game client and dedicated server with websockets!

XSockets

BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution

WebSocket4NET - A popular .NET WebSocket Client

Websocket.Client - 🔧 .NET/C# websocket client library