Shoggoth
Shoggoth: Asmjit Based Polymorphic Encryptor (by frkngksl)
blend2d
2D Vector Graphics Engine Powered by a JIT Compiler (by blend2d)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Shoggoth
Posts with mentions or reviews of Shoggoth.
We have used some of these posts to build our list of alternatives
and similar projects.
- Execute Beacon Object Files (BOF) and PE files as Shellcode with Polymorphic Encryptor
- Execute Beacon Object Files (BOF) as Shellcode with a Polymorphic Encryptor
- Execute Beacon Object Files (BOF) as Shellcode
- Shoggoth: Shoggoth: Asmjit Based Polymorphic Encryptor - Shoggoth is an open-source project based on C++ and asmjit library used to encrypt given shellcode, PE, and COFF files polymorphically. Shoggoth will generate an output file that stores the payload and its corresponding loader
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Shoggoth
Shoggoth: AsmJit based Polymorphic Encryptor https://github.com/frkngksl/Shoggoth
blend2d
Posts with mentions or reviews of blend2d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-18.
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Does anyone know any good open source project to optimize?
Blend2D: https://blend2d.com/
- Blend2D – Fast 2D vector graphics library
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Blending Modes
I don't know the history, but there is supposedly a fixed set of Porter Duff blend modes, specific algorithms. For example, this library:
> Blend2D supports all Porter & Duff compositing operators
https://blend2d.com/
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X11 vs Framebuffer hardware accel.
If you can make the "putting the pixels on the screen" part fast, blend2d is a very good software rasterization solution I think.
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.NET 7 introduces Native AOT
regarding the topic of compiling shaders for a 2D GUI, using a JIT is a key advantage, see e.g. https://github.com/blend2d/blend2d
What are some alternatives?
When comparing Shoggoth and blend2d you can also consider the following projects:
zasm - x86-64 Assembler based on Zydis
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
firebird - Multi-platform emulator of TI Nspire calculators
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
bf_jit - Over-engineered JIT compiler for bf
integrated-lighting-control
Memake - Yeet! C++ 2D graphics library to output primitives and other custom shapes, easily.
asmjit - Low-latency machine code generation