quarchitect
Engine-agnostic map parsing and building library for Rust. [Moved to: https://github.com/QodotPlugin/quarchitect] (by Shfty)
qodot-plugin
Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin] (by Shfty)
quarchitect | qodot-plugin | |
---|---|---|
1 | 1 | |
5 | 552 | |
- | - | |
3.1 | 5.8 | |
almost 3 years ago | over 2 years ago | |
Rust | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quarchitect
Posts with mentions or reviews of quarchitect.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-24.
-
Announcing Shalrath: A Quake map parsing library for Rust.
Shalrath is based on the map parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.
qodot-plugin
Posts with mentions or reviews of qodot-plugin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-24.
-
Announcing Shalrath: A Quake map parsing library for Rust.
Shalrath is based on the map parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.
What are some alternatives?
When comparing quarchitect and qodot-plugin you can also consider the following projects:
shalrath - A rusty, spiky, heat-seeking quake map parser.
quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]
netradiant-custom - The open-source, cross-platform level editor for id Tech based games.
Qodot - Quake .map support for Godot. [Moved to: https://github.com/Shfty/qodot-plugin]
qodot-plugin - (LEGACY) Quake .map support for Godot 3.x