Sharpmake
ubisoft-api
Sharpmake | ubisoft-api | |
---|---|---|
6 | 1 | |
888 | 17 | |
0.7% | - | |
8.7 | 7.5 | |
3 days ago | almost 3 years ago | |
C# | TypeScript | |
Apache License 2.0 | MIT License |
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Sharpmake
- Make a cross platform build system like Unreal Build Tool
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CMake debugger allows you to debug your CMake scripts and more - C++ Team Blog
I've been using https://github.com/ubisoft/Sharpmake and that's been working really nicely. Much saner syntax imho, and covers all my use-cases at least.
- Do any of you use python or another scripting language instead of a build system?
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How to Use CMake Without the Agonizing Pain - Part 2
It can get even faster. I already mentioned SharpMake above. It was and is being used by projects with LOC measured in millions and hell knows how many files. It uses globs and runs real fast. Don’t have exact numbers, but I remember that it took about a minute to generate a project and most of that time was spent running a custom build step which I think unfortunately is under NDA, but it wasn’t about project generation. Let’s just say that it processed a lot of data :)
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I am trying to replace CMake with c++
There is a great thing from Ubisoft called Sharpmake: https://github.com/ubisoft/Sharpmake
ubisoft-api
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Details and Statistics Quietly Removed From OP Screens
Ubisoft again, does all of that & more, much more actually, https://imgur.com/a/rSzaXr0 < non-exhaustive. Third parties are just relays of Siege's old api on the website. https://github.com/Scrip7/ubisoft-api
What are some alternatives?
HMake - C++ build system that uses C++ for build configuration.
SubscriptionInfo - See on Steam if the game is currently available on any Subscription package like Xbox Game Pass PC & Console, Ubisoft+ or EA Play
project-system - The .NET Project System for Visual Studio
r6operators - r6operators is a collection of high-quality vectorized Rainbow Six: Siege Operator icons & metadata for Node.js
CMakeJSON - Trying to get CMake work in a reasonable JSON format.
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
cxx-static-shared-example
shotmanager - Shot Manager is a Blender add-on that introduces a true shot entity in Blender scenes, as well as a wide and powerful set of tools to build and edit sequences in real-time directly in the 3D context.
PCL - Point Cloud Library (PCL)
AncientWarfare2 - Ancient Warfare Mod for Minecraft 1.12.x
Laravel Mix - The power of webpack, distilled for the rest of us.
steamgriddb-manager - Automatically find games from launchers on your system and import them into your Steam library with a click of a button.