Sharpmake
CMake
Sharpmake | CMake | |
---|---|---|
6 | 3 | |
888 | 4 | |
0.7% | - | |
8.7 | 0.0 | |
3 days ago | 5 months ago | |
C# | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sharpmake
- Make a cross platform build system like Unreal Build Tool
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CMake debugger allows you to debug your CMake scripts and more - C++ Team Blog
I've been using https://github.com/ubisoft/Sharpmake and that's been working really nicely. Much saner syntax imho, and covers all my use-cases at least.
- Do any of you use python or another scripting language instead of a build system?
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How to Use CMake Without the Agonizing Pain - Part 2
It can get even faster. I already mentioned SharpMake above. It was and is being used by projects with LOC measured in millions and hell knows how many files. It uses globs and runs real fast. Don’t have exact numbers, but I remember that it took about a minute to generate a project and most of that time was spent running a custom build step which I think unfortunately is under NDA, but it wasn’t about project generation. Let’s just say that it processed a lot of data :)
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I am trying to replace CMake with c++
There is a great thing from Ubisoft called Sharpmake: https://github.com/ubisoft/Sharpmake
CMake
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Top 7 C++ Tools to explore in 2024 if it's not already the case.
Another IDE: CLion CLion is an Integrated Development Environment (IDE) developed by JetBrains specifically for C and C++ programming languages. It provides a wide range of features tailored to the needs of C and C++ developers, offering a productive and efficient environment for writing, debugging, and maintaining code. Here's an overview of CLion:
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The IDEs we had 30 years ago and we lost
Not mentioned in the article is JetBrains CLion. Best C/C++ IDE to come along in decades.
https://www.jetbrains.com/clion/
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CMake debugger allows you to debug your CMake scripts and more - C++ Team Blog
Indeed, we took the idea from Sysprogs and their corresponding CMake fork. And published our fork here: https://github.com/JetBrains/CMake/tree/sysprog-rebased2. And we were considering the upstream.
What are some alternatives?
HMake - C++ build system that uses C++ for build configuration.
scons - SCons - a software construction tool
ubisoft-api - A handy npm package to extract data from Ubisoft services by reverse-engineering their public web APIs.
optiperl - OptiPerl is a fully integrated developing environment for creating, testing, debugging and running perl scripts
project-system - The .NET Project System for Visual Studio
cde-motif-theme - Gtk2 / Gtk3 theme mimicking CDE / Motif and Front panel app
CMakeJSON - Trying to get CMake work in a reasonable JSON format.
cxx-static-shared-example
PCL - Point Cloud Library (PCL)
Laravel Mix - The power of webpack, distilled for the rest of us.
meson - The Meson Build System
SubscriptionInfo - See on Steam if the game is currently available on any Subscription package like Xbox Game Pass PC & Console, Ubisoft+ or EA Play