SharedVision
token-mold
SharedVision | token-mold | |
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7 | 8 | |
6 | 21 | |
- | - | |
0.0 | 4.1 | |
over 1 year ago | 20 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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SharedVision
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Shared Vision: showing tokens within vision
Yeah Shared Vision should be what you're looking for. Here's an excerpt on the functionality from the modules github page:
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Is there a way for my player's to see what other player's token see?
Perfect Vision is not the one you're looking for. Try Shared Vision
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Necessary/Useful Modules & current version update?
Shared Vision
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Trying to stop tokens disappearing in shared vision. Is there a way to fix this?
Since you're using the Shared Vision module, this sounds like a bug within the module. The default behavior of Foundry is to show only what a token can see when it's selected and show everything you have permission to when deselected. The fact that the vision is retained but the token disappears sounds like a bug. You should probably create a bug report on the module's development page.
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Question about fog of war:
Shared Vision, which does exactly what you seem to want. You can use this to link up the vision of all player-tokens so they'll all be able to see together.
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Helpful Modules for In-Person Sessions
The module 'FoundryHotSeatObserver' seem not be mantained anymore, i can suggest this module for sharing the vision https://github.com/CDeenen/SharedVision
token-mold
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Macro display only
Token Mold v2.15.4 [Bugs URL](https://github.com/Moerill/token-mold/issues)
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Importing actors from compendiums: Is there a way to retain token dimensions beyond creature size?
Token Mold does this pretty efficiently. It also lets you auto index them which I find helpful when I drop like 5+ of the same monster so I can keep track of them easier.
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Necessary/Useful Modules & current version update?
Token Mold
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Group Initiative - Re-released for 0.8.x
So I'm assuming /u/djdementia is using something like token-mold which randomly adds adjectives to the token. Makes it easier to handle having five acolytes on the board when their tokens get named to things like: "angry acolyte", "sad acoylte" and so on.
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5E Setup Tutorial?
Token Mold For randomizing hp, automatically numbering NPC tokens, and for adding a custom mouse hover HUD to show configurable information of that token.
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Make token HP bars visible by default
Here is a link for anyone else looking for the mod: https://github.com/Moerill/token-mold#token-mold
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In R20 I tagged similar enemies with different coloured blobs to make it easier for players to describe things, how can I replicate this in Foundry?
Token Mold has that method automated as an option. https://github.com/Moerill/token-mold#automatic-indexing u/lamppb13
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[OC] Latest 3D printed dice box design with a neat twist
Don't know if it's still maintained or not, but you can try use Token Mold module.
What are some alternatives?
Tokenmagic - A Foundry VTT module that allows you to add animations and graphic effects to tokens, tiles, templates and drawings.
rolladvantage-token-stamp-2-foundry
dae
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
fvtt-hp-bar - Modifies the HP bar in various systems to represent the complexities of character health.
gm-notes - A Foundry VTT Module to add GM-Only notes to entities
foundry-mods
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
foundryvtt-magic-items
foundryvtt-dnd5eCharacterActions - Provides a Template and data aggregator for dnd5e Character Actor Actions
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them