ShaderMan VS thebookofshaders

Compare ShaderMan vs thebookofshaders and see what are their differences.

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. (by patriciogonzalezvivo)
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ShaderMan thebookofshaders
2 3
1,356 5,773
- -
0.0 3.7
over 3 years ago 2 months ago
GLSL GLSL
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderMan

Posts with mentions or reviews of ShaderMan. We have used some of these posts to build our list of alternatives and similar projects.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

What are some alternatives?

When comparing ShaderMan and thebookofshaders you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

1_16_shaders - MC vanilla fabulous shaders

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility