ShaderMan VS emulation-random

Compare ShaderMan vs emulation-random and see what are their differences.

emulation-random

Configuration files, tools or scripts related to emulation: video, games, audio, shaders... (by Dogway)
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ShaderMan emulation-random
2 4
1,356 40
- -
0.0 8.3
over 3 years ago 8 months ago
GLSL GLSL
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderMan

Posts with mentions or reviews of ShaderMan. We have used some of these posts to build our list of alternatives and similar projects.

emulation-random

Posts with mentions or reviews of emulation-random. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-25.

What are some alternatives?

When comparing ShaderMan and emulation-random you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

better-mpv-config - An improved MPV Media Player v3 configuration file.

procedural-tileable-shaders - Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

graphics-workshop - Learn computer graphics by writing GPU shaders!

1_16_shaders - MC vanilla fabulous shaders