ShaderMan VS procedural-tileable-shaders

Compare ShaderMan vs procedural-tileable-shaders and see what are their differences.

procedural-tileable-shaders

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other. (by tuxalin)
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ShaderMan procedural-tileable-shaders
2 1
1,356 230
- -
0.0 2.6
over 3 years ago almost 2 years ago
GLSL GLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderMan

Posts with mentions or reviews of ShaderMan. We have used some of these posts to build our list of alternatives and similar projects.

procedural-tileable-shaders

Posts with mentions or reviews of procedural-tileable-shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-05.
  • Randomly generated maps for our game
    2 projects | /r/godot | 5 Nov 2022
    https://www.youtube.com/watch?v=IvOfx-kbqac https://www.youtube.com/watch?v=ybbJz6C9YYA https://www.shadertoy.com/view/Msf3WH https://github.com/curly-brace/Godot-3.0-Noise-Shaders/tree/master/assets/gpu_noise_shaders https://github.com/tuxalin/procedural-tileable-shaders

What are some alternatives?

When comparing ShaderMan and procedural-tileable-shaders you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

ghosts-of-hogwarts - Ghosts of Hogwarts by Grégoire Davenas

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

Fake-Interior-Shader-for-GodotEngine - Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

Godot-3.0-Noise-Shaders - Godot 3.0 Noise Shaders

1_16_shaders - MC vanilla fabulous shaders

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

emulation-random - Configuration files, tools or scripts related to emulation: video, games, audio, shaders...

graphics-workshop - Learn computer graphics by writing GPU shaders!