ShaderForge
LearnOpenGL
ShaderForge | LearnOpenGL | |
---|---|---|
4 | 624 | |
2,549 | 10,317 | |
- | - | |
0.0 | 3.8 | |
over 1 year ago | 25 days ago | |
C# | C++ | |
- | GNU General Public License v3.0 or later |
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ShaderForge
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URP vs Standard Render Pipeline for Quest 2. VR/AR (passthrough project)
And even if it didn't, Freya Holmer's ShaderForge - the tool that Shader Graph shamelessly copied when she wouldn't sell it - would probably still be sufficient, as a glance at the repo suggests she's still updating it.
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Shader Forge for Unity Gone?
Download from here and open in Unity. https://github.com/FreyaHolmer/ShaderForge
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Where to Learn Shaders
Freya Holmér - link. Tutorials for built-in pipeline. She also created Shader Forge - a node-based shader editor for the built-in pipeline. Unity's Shader Graph is similar to it, but Shader Graph is for URP/HDRP. Twitter link if you want ot follow them
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Freya Holmér, a level-designer turned game-developer... and other things I learned recording her DevJourney (#141)
After a few years, Freya went back to Future Games as a teacher. Freya realized that her students were having a hard time creating shaders for Unity3D. Having worked with the UnrealEngine, she knew that an important tool was missing. So she decided to create it: ShaderForge. This created enough income to fund her next operation Neat Corp and propelled her into the public scene.
LearnOpenGL
- Learn OpenGL eBook
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LearnD3D11, a guide aimed at anyone trying to learn Direct3D11
Also recommended: LearnOpenGL [1] and Vulkan Guide [2]
[1]: https://learnopengl.com/
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Making Small Games, Which Is Fun in Itself
I want to begin game development as a hobby, but I'm unsure where to start. I did follow through https://learnopengl.com/ a few years ago, and while it was a very interesting experience, I imagine I would need to use an existing engine to be productive.
Do you recommend any books and tutorials aimed at experienced programmers with 0 knowledge of game development/design?
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Is there space in this field for extreme cases like mine ?
- Game development - Unity3D project based learning in C#: https://learn.unity.com/ - Graphics - There was another user on r/GraphicsProgramming the other day (who teaches Computer Graphics at his university) that linked their lecture series for the entry year of their course here: https://tamats.com/learn/realtime-graphics/ - Project based learning: https://github.com/ssloy/tinyrenderer/wiki - Rendering API tutorials: https://vulkan-tutorial.com/, https://learnopengl.com/
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Where do I start to learn C++ for a game development
If u want to make 3D game, you'll probably want to learn some 3D shader graphic stuff. OpenGL is a good start. https://learnopengl.com
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Ask HN: Learn Graphics Programming, Recommendations?
LearnOpenGl.com
Possibly a smidge outdated.
Goes from blank window to rendering 3d meshes with advanced lighting techniques (HDR, SSAO and more).
Heped me understand shader pipeline, so I recommend it.
https://learnopengl.com
- I’m Bored AF!
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Looking to get started
and then https://learnopengl.com/
- Ajutor in privinta incercarii a face un joc
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Is a bounding volume a mesh? (for visualization)
I'm reading the guest article about frustum culling on learnopengl.com and there's a video demonstrating how it works and for debug purposes they have a bunch of spheres turning red or green which I assume means they're being culled or not so my question is if I wanted to do this do I have to make a mesh for whatever bounding volume shape or is there a specific method for something like this?
What are some alternatives?
ShaderTutorials - Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
raylib - A simple and easy-to-use library to enjoy videogames programming
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
sokol - minimal cross-platform standalone C headers
bevy - A refreshingly simple data-driven game engine built in Rust
SFML - Simple and Fast Multimedia Library
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
wgpu - A cross-platform, safe, pure-Rust graphics API.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
vulkan-guide - Introductory guide to vulkan.
opengl-imgui-cmake-template - 👾 template repo for getting started with opengl together with imgui using cmake