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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
LearnOpenGL has a few chapters dedicated to it, and explains the basics quite nicely, though it's a bit on the lower-level side of things (since it's for learning OpenGL).
Freya Holmér - link. Tutorials for built-in pipeline. She also created Shader Forge - a node-based shader editor for the built-in pipeline. Unity's Shader Graph is similar to it, but Shader Graph is for URP/HDRP. Twitter link if you want ot follow them
Not just Freya, I highly recommend the work of Manuela Malasaña - /u/KareemBean she is frankly a shader witch. https://github.com/Xibanya/ShaderTutorials
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