SeeShark VS FlashCap

Compare SeeShark vs FlashCap and see what are their differences.

SeeShark

Simple C# camera library. (by vignetteapp)

FlashCap

Independent video frame capture library on .NET/.NET Core and .NET Framework. (by kekyo)
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SeeShark FlashCap
4 1
108 167
- -
7.2 8.7
over 1 year ago 19 days ago
C# C#
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SeeShark

Posts with mentions or reviews of SeeShark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-30.

FlashCap

Posts with mentions or reviews of FlashCap. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SeeShark and FlashCap you can also consider the following projects:

FFmpeg.AutoGen - FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).

Jellyfin - The Free Software Media System

Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.

Ryujinx - Experimental Nintendo Switch Emulator written in C#

Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

NAudio - Audio and MIDI library for .NET

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

TagLib# - Library for reading and writing metadata in media files

imager - pretty simple tool to manipulate image in CLI

CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.

Bufdio - A cross platform audio playback library for .NET with PortAudio and FFmpeg