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We've received some feedback since my latest post. There is one feature that still needs to be implemented, and it's to make some of our classes thread-safe. Right now, SeeShark's decode loop runs on one thread, and the Frame it gives through an event is not thread-safe, because it will be modified the next iteration of the loop (which is why SeeShark is zero-copy). The same thing applies for the FrameConverter. That means that it's very difficult, or even impossible to have concurrent tasks operating on different frames at the same time. It will certainly take quite a bit of time to get that feature right.
I think this could help with getting https://github.com/Redth/ZXing.Net.Maui working on windows (currently WinUI3 doesn’t support camera capture APIs from the old UWP surface).
Not at all! It's not an application, it's a library. You use it as part of your C# application where you need to get frames from a camera to do stuff with it, machine learning, detecting QR codes, displaying it to a window. In our case for instance, we use it to create a vtuber application.