Scribblebox
Demonstration of Scribble combined with Chatterbox (by JujuAdams)
Coroutines
Coroutines for GameMaker Studio 2.3.6+ (by JujuAdams)
Scribblebox | Coroutines | |
---|---|---|
1 | 6 | |
15 | 71 | |
- | - | |
2.8 | 4.4 | |
3 months ago | 3 months ago | |
Game Maker Language | Game Maker Language | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Scribblebox
Posts with mentions or reviews of Scribblebox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-02.
-
Jack of Clubs pre-alpha vertical slice demo out now!
- ScribbleBox: Another gem by JujuAdams, Scribblebox is a combination of Scribble and Chatterbox. Scribble handles the text rendering, and Chatterbox handles dialogue. I write dialogue in a program called Crochet, which saves your dialogue in a .yarn file that Chatterbox can import into Gamemaker. Learning Yarn was a bit of a process but wasn't hard. I can even use Input to make text clickable with the mouse, which was a huge pain without it. If your game has much dialogue, I strongly recommend it.
Coroutines
Posts with mentions or reviews of Coroutines.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-09.
-
still working on my touhou fangame!! this video is about technical details of making danmaku
Anyways you might also be interested in this library: https://github.com/JujuAdams/Coroutines
-
Executing scripts/methods sequentially?
You could look into using Coroutines by JuJu.
-
Need tips for creating a smooth (async?) resource generation system
I have no experience with async/coroutines, but maybe something like this would work? https://github.com/JujuAdams/Coroutines
- GameMaker Coroutines - now in stable v1.0
-
GameMaker Coroutines
Getting coroutines to work in GameMaker is one thing, but making them fun to write required a creative solution. Instead of implementing a slow custom scripting language or editor-side extension to generate coroutine-esque code, this library uses native GML macros to extend GML syntax to accommodate coroutine definitions. You can read all about the new syntax here or understand how and why it works here.
What are some alternatives?
When comparing Scribblebox and Coroutines you can also consider the following projects:
Input - Comprehensive cross-platform input for GameMaker
GML-OOP - Library of constructors operating primary GameMaker functionalities.
Lighting-System-2D - 2D lighting system for GameMaker Studio
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
SNAP - Data format converters for GameMaker LTS 2022
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker