-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
- Input: The game works seamlessly with controller or mouse and keyboard. I used JujuAdams' Input 5 to handle inputs from various controllers. Setting up key rebinding was easy and is good for accessibility. It's great for multiplayer and cross-platform, if I decide to do those later. I wish I had known about Input a long time ago.
- ScribbleBox: Another gem by JujuAdams, Scribblebox is a combination of Scribble and Chatterbox. Scribble handles the text rendering, and Chatterbox handles dialogue. I write dialogue in a program called Crochet, which saves your dialogue in a .yarn file that Chatterbox can import into Gamemaker. Learning Yarn was a bit of a process but wasn't hard. I can even use Input to make text clickable with the mouse, which was a huge pain without it. If your game has much dialogue, I strongly recommend it.
Related posts
-
Input 6 - Comprehensive cross-platform input manager - now in stable release
-
I'm new to Gamemaker, can someone tell me why the gamepads inputs are not being detected?
-
Does anyone know how to make a script for double tapping?
-
GMS2 looks like it's giving me completely the wrong key codes?
-
Tilting Analog Stick(The Pressure)