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Game Maker Language Input Projects
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
Project mention: Input 6 - Comprehensive cross-platform input manager - now in stable release | /r/gamemaker | 2023-07-10Input is a commercial-grade library and is being used in Shovel Knight: Pocket Dungeon and Samurai Gunn 2 and many other titles. It has extensive documentation to help you get started. Inputs strips away the boring repetitive task of getting controls set up perfectly and accelerates the development of your game.
There might be newer posts about this and perhaps even a library. Maybe InputCandy is one such library?
NOTE:
The open source projects on this list are ordered by number of github stars.
The number of mentions indicates repo mentiontions in the last 12 Months or
since we started tracking (Dec 2020).
Game Maker Language Input related posts
- An open letter to all Metroidvania devs
- I'm new to Gamemaker, can someone tell me why the gamepads inputs are not being detected?
- Jack of Clubs pre-alpha vertical slice demo out now!
- Does anyone know how to make a script for double tapping?
- GMS2 looks like it's giving me completely the wrong key codes?
- Tilting Analog Stick(The Pressure)
- Steam Deck + Controller Support in GMS2
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A note from our sponsor - SaaSHub
www.saashub.com | 24 Apr 2024
Index
Project | Stars | |
---|---|---|
1 | Input | 236 |
2 | InputCandy | 12 |
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