Scales_of_Balance VS Faiths_and_Powers

Compare Scales_of_Balance vs Faiths_and_Powers and see what are their differences.

Scales_of_Balance

a tweak mod and kit pack for BG2/TOB, BGEE, BG2EE, and IWDEE (by UnearthedArcana)
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Scales_of_Balance Faiths_and_Powers
5 4
24 3
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4.9 6.4
6 months ago 3 months ago
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Scales_of_Balance

Posts with mentions or reviews of Scales_of_Balance. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-05.
  • Looking for Mod Recommendations for BG2EE, mainly TOB section
    4 projects | /r/baldursgate | 5 Jun 2023
    I was referring to Scales of Balance and random tweaks, if you're not familiar. SoB, I haven't used in awhile; random tweaks includes some nice quality of life stuff I like (goodberries, cure spells bypass deflection, etc).
  • Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
    16 projects | /r/baldursgate | 7 May 2023
    Scales of Balance: A very large mod with potentially far-reaching changes that I have not tested nearly enough to comment on in detail. Includes an armor overhaul, a feat system, major changes to weapon usability, minor tweaks to Icewind Dale items, removal of class-based potion restrictions, overhauls to racial stat bonuses, changes to saving throws, bonus spells for high int/wis/cha, a complete rework of magic resistance, and much more besides. The readme is extremely thorough: read it first to avoid compatibility issues.
  • And Garrick takes all the credit
    1 project | /r/baldursgate | 28 Jun 2022
    It's part of a mod called Scales of Balance. It's got a lot of other changes too, but I just stuck with the ability score based bonus spells component and ignored the rest as the other stuff changed way too much for me. It does also grant mages bonus spells based on intelligence which could potentially be a bit OP with the extra slots a specialist mage already has.
  • Are there any mods that make mental attributes more relevant?
    1 project | /r/baldursgate | 23 Feb 2022
    Check out https://github.com/UnearthedArcana/Scales_of_Balance
  • Godlike (?)
    1 project | /r/baldursgate | 26 Sep 2021
    Most stats don't really matter especially in an unmodded game. There are mods to make them more significant. The one I use is Scales of Balance, which contains a crap ton of tweaks and is very granular so you can just install what you want.

Faiths_and_Powers

Posts with mentions or reviews of Faiths_and_Powers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-10.
  • Kit mods that are actually worth playing (+ add your own favorites)
    6 projects | /r/baldursgate | 10 Jun 2023
    Faiths and Powers: a massive overhaul for clerics, druids, shamans, and paladins. A note, first: I love this mod, but its sphere system does not always play nice with other mods, as cleric kits which do not have defined F&P spheres become limited to Universal spells. This makes them effectively useless (and necessitates the Dual to Kit mod). It is technically compatible with the kits in Artisan’s Kitpack, Divine Remix, I Hate Undead, and Will of the Wisps (possibly others? unsure), in the sense that all of these kits will have spheres and weapon/armor usability properly assigned, but I haven’t tested this in much depth yet. However, please note that the sphere system and weapon changes are optional, and that you can change sphere allocations prior to installation by editing the relevant .tpa files. I really enjoy this mod for the diversity it allows among divine casters: I have a BG1 party with Branwen (Broken Blade of Tempus), Ajantis (Everwatch Knight of Helm), and Kivan (ranger/cleric of Mielikki, allows mastery in bows), and it's enormously fun. Some kits will no longer have access to cleric mainstays (chaotic commands is now limited to the Chaos sphere), but the new range of options at your disposal means that this may not be as much of a problem as it sounds. Limitations on multi- and dual-classing help to keep these kits' power levels in check. I particularly enjoy the reworked paladin class - now Champions, you can choose from new deities including Arvoreen, Corellon, Eilistraee, Kelemvor (changed to Myrkul in IWD), Kossuth, Gargauth, or the Red Knight (all with their own strengths), and after character creation you select an archetype according to what your deity permits - Zealot, Defender, or Inquisitor. Zealots gain immunity to charm/fear and a unique rage ability, possibly with additional benefits according to deity; Defenders gain disease immunity, lay on hands, smite, and a protective aura that improves allied AC; and Inquisitors gain hold immunity, Dispel Magic, and Oracle. Overall, this mod adds a huge amount to those who enjoy playing divine casters of any sort.
  • Looking for Mod Recommendations for BG2EE, mainly TOB section
    4 projects | /r/baldursgate | 5 Jun 2023
    Faiths and Powers: I use nuFnP spheres and have everything except "spontaneous casting" installed. Note that I'm using the new pre-release fork. Conceptually this is probably my favorite divine caster overhaul: I love that Viconia, Branwen, and Anomen get such different spell selections, and the paladin revamp is similarly an enjoyable way to differentiate characters. I have run into a couple bugs - blank/improperly assigned abilities, but again, idk if it's me or the mod, because I tend to install a lot of stuff (and I'll note that they were easy fixes anyway). And not every kit mod is compatible with this mod's sphere systems, which may result in characters only having access to "universal" spells. Overall it's been a good experience, and I like the mod enough that I'm willing to chance some bugs, but I get if that's not your thing. Oh yeah, and as a final note: using any sphere system makes it so that the Dual To Kit mod is effectively mandatory for cleric or druid dual-classes.
  • Baldur's Gate EE More Races and Classes
    3 projects | /r/baldursgate | 14 Apr 2023
    Tome & Blood, Might & Guile, and Faiths & Powers in effect overhaul most of the classes. T&B has some fun options for mages, specialist mages in particular, and sorcerers, including a Favored Soul kit that gains access to a handful of cleric spells. M&G bards are fundamentally different from vanilla classes - multiclass thief/mages or fighter/mages that cast spontaneously and use passive auras rather than active bardsong to aid allies. Very cool. And F&P's sphere system (I've been using nuFnP) makes clerics and druids feel totally distinct from each other. The elemental mystic druid kits feel (and play) totally different from, for example, the Hivemaster. Super fun.
  • Mod Question: Deities of Faerun vs Faith and Powers
    2 projects | /r/baldursgate | 14 Mar 2023
    you gotta download it from github. Specifically you need the prerelease, 0.85sd19 - I've been using it for my current run and it's been stable so far, no issues. Just unzip in the folder where your other PI downloads are and manually move it to the end of the "kits" section: whatever other kits you're using, F&P should go last. It has a file for PI compatibility so it'll tell you if it's in the wrong order. Hope that helps!

What are some alternatives?

When comparing Scales_of_Balance and Faiths_and_Powers you can also consider the following projects:

NPC_EE - NPC kit options for Baldur's Gate

SubtleD_Spell_Tweaks - a buncha random small tweaks for BGEE etc.

A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.

Might_and_Guile - A tweak mod and kit pack focused on warriors and rogues

HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.

Skills-and-Abilities - This mod is a collection of class, skill, proficiency, and stat updates.

Divine_Remix - The Divine Remix aims to rebalance and change several aspects of divine-magic-using classes, such as clerics, paladins, druids, and rangers. The mod was originally known as Cleric Remix.

ThrownHammers - Adds thrown hammer animations and a few items to most IE games.

I-Hate-Undead-Kitpack

A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs

WheelsOfProphecy - Wheels of Prophecy is a mod for Baldur's Gate II original or the Enhanced Edition. Wheels of Prophecy is a smallish mod that tries to add a bit more nonlinearity and roleplaying opportunity to the Throne of Bhaal expansion, mostly but not entirely centered around chapter nine. In summary, Wheels of Prophecy doesn't change the events of Throne of Bhaal (not much, anyway), but it does let the player interact with them in a much more flexible way.