Sonic-CD-11-Decompilation VS DashEngine

Compare Sonic-CD-11-Decompilation vs DashEngine and see what are their differences.

Sonic-CD-11-Decompilation

A port of the Sonic CD 2011 decompilation to the 3DS. (by SaturnSH2x2)
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Sonic-CD-11-Decompilation DashEngine
8 1
72 70
- -
0.0 0.0
about 2 years ago over 2 years ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Sonic-CD-11-Decompilation

Posts with mentions or reviews of Sonic-CD-11-Decompilation. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-31.

DashEngine

Posts with mentions or reviews of DashEngine. We have used some of these posts to build our list of alternatives and similar projects.
  • Sonic fan game I’m working on
    1 project | /r/unrealengine | 25 Jan 2022
    There's literally sites devoted to Sonic fangames, and open source Sonic games/engines. Hell, one of the Headcannon devs has their fangames available, after making a game published by Sega.

What are some alternatives?

When comparing Sonic-CD-11-Decompilation and DashEngine you can also consider the following projects:

Sonic-CD-2011-Script-Decompilation

UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)

Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)

UE4-Plugin-OffAxis - This plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer

Universal-Updater - An easy to use app for installing and updating 3DS homebrew

UE-BUITween - Unreal 4 UMG UI tweening plugin in C++

citra - A Nintendo 3DS Emulator

CoopShooterUdemy - C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)

RSDKv5-Decompilation - A complete decompilation of Retro Engine (v5)

VREngine - VREngine is a Unreal Engine plugin that lets you easilly create VR projects. It provides all the necessary ground work so you can focus more on the game rather than creating basic VR things like movement and item pickup.