Vulkan-Samples
One stop solution for all Vulkan samples (by SaschaWillems)
WebGlobe
3D Globe Screensaver Written in WebGPU (by praeclarum)
Vulkan-Samples | WebGlobe | |
---|---|---|
2 | 1 | |
12 | 10 | |
- | - | |
9.1 | 4.9 | |
15 days ago | about 1 year ago | |
C++ | JavaScript | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Vulkan-Samples
Posts with mentions or reviews of Vulkan-Samples.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
-
"reportedly Apple just got absolutely everything they asked for and WebGPU really looks a lot like Metal. But Metal was always reportedly the nicest of the three modern graphics APIs to use, so that's… good?"
/u/SaschaWillems is amazing. He shows up a lot pretty much everywhere and contributed heavily to the Vulkan Samples. The samples are amazing for getting a good overview of certain features. Just pick a sample (like Dynamic Rendering) and look for comments. In my experience, the important bits are commented. What is learnopengl.com to OpenGL is probably Sascha Willems to Vulkan. Vulkan tutorials are not as praised as learnopengl.com was but I've yet to see something bad about the stuff Sascha Willems has on his GitHub and blog.
-
Any good compute shader tutorials?
For implementation details in Vulkan: Check the compute n-body example by Sascha Willems: https://github.com/SaschaWillems/Vulkan-Samples
WebGlobe
Posts with mentions or reviews of WebGlobe.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
What are some alternatives?
When comparing Vulkan-Samples and WebGlobe you can also consider the following projects:
vulkan-guide - Introductory guide to vulkan.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
DirectX-Graphics-Samples - This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.