SanAndreasUnity
OpenLara
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SanAndreasUnity | OpenLara | |
---|---|---|
8 | 59 | |
2,039 | 4,561 | |
2.9% | - | |
0.0 | 5.0 | |
11 months ago | about 2 months ago | |
C# | C | |
MIT License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SanAndreasUnity
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Return to Grove Street. Checking the Grand Theft Auto: San Andreas engine in Unity
Fans have written the code in C# and still support the project. The project is available on the GitHub repository.
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A Grand Theft Auto III Re-Implementation
San Andreas in Unity, if anyone is interested. You can't do anything more than walk around, drive, and shoot though.
https://github.com/GTA-ASM/SanAndreasUnity
- How to play GTA San Andreas in Linux Mint
- SanAndreasUnity - Reimplementation of GTA San Andreas game engine in Unity
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
San Andreas Unity - Grand Theft Auto: San Andreas
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GTA III/Vice City reimplementation re3 back up after DMCA takedown
Are there many other projects around San Andreas besides San Andreas Unity?
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GTA San Andreas in Unity: Rocket launchers implemented
For more info, visit project's github repository: https://github.com/GTA-ASM/SanAndreasUnity
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
GTA-V-Decompiled-Scripts - All decompiled .ysc game scripts as of GTA V build 2628 (GTA Online 1.60), including native tables.
lutris - Lutris desktop client
gta-reversed - Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
GTA5Online-Private_Public_Lobby - A tool to setup your GTA5 firewall rules easily. Adding IPs to your whitelist enables your friends to stay in your session.
OpenGothic - Reimplementation of Gothic 2 Notr
openblack - openblack is an open-source game engine that supports playing Black & White (2001).
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
vkQuake - Vulkan Quake port based on QuakeSpasm
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software