SameBoy VS pandocs

Compare SameBoy vs pandocs and see what are their differences.

SameBoy

Game Boy and Game Boy Color emulator written in C (by LIJI32)

pandocs

New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference (by corybsa)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
SameBoy pandocs
4 7
1,526 1
- -
9.1 10.0
30 days ago almost 4 years ago
C Vue
GNU General Public License v3.0 or later Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SameBoy

Posts with mentions or reviews of SameBoy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-12.
  • Experiences with Joey Jr
    1 project | /r/Gameboy | 9 Dec 2023
  • Documentation for cycle accurate Game Boy CPU
    5 projects | /r/EmuDev | 12 Jun 2023
    You could also consult the SameBoy source code which is a very accurate emulator.
  • Gameboy Doctor: debug and fix your gameboy emulator
    8 projects | news.ycombinator.com | 3 Dec 2022
    Hey there! I've been working on a Game Boy emulator since last year and found the GameRoy project, which translated the PPU's logic from SameBoy, the (AFAIK) most accurate GB emulator around. I basically copied the PPU logic into my emulator and replaced the "state" property (an integer) with enums for some extra clarity.

    https://github.com/nicolas-siplis/feboy

    https://github.com/rodrigodd/gameroy

    https://github.com/LIJI32/SameBoy/

  • GameRoy: a cross platform and highly accurate Game Boy emulator
    8 projects | /r/rust | 20 Sep 2022
    So, what I have finally tried was figure out the timing from another emulator, in this case SameBoy, which appears to be the most accurate game boy emulator. In the end, I copy the timing from its ppu state maching, and its interrupt handling code. Took a lot of time figuring out how it was working.

pandocs

Posts with mentions or reviews of pandocs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-20.

What are some alternatives?

When comparing SameBoy and pandocs you can also consider the following projects:

glutin - A low-level library for OpenGL context creation, written in pure Rust.

dmg-acid2 - 😀 The Acid2 test, now for the original Game Boy! 😀

IronBoy - A Gameboy emulator written in Rust as both a learning exercise and a love letter to the console that got me into gaming.

Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.

exotracker-cpp

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev]

sprite-render-rs - A Rust Crate for Sprite Rendering (WIP)

Dn-FamiTracker - modifications and improvements for 0CC-FamiTracker (based on j0CC-FamiTracker 0.6.3)

GB - Game Boy Assembly Programming

raw-gl-context - cross-platform OpenGL context creation

cgb-acid2 - 😀 The Acid2 test, now for Game Boy Color! 😀