pandocs
New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference (by corybsa)
awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev] (by avivace)
pandocs | awesome-gbdev | |
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7 | 1 | |
1 | 3,051 | |
- | - | |
10.0 | 6.1 | |
almost 4 years ago | over 2 years ago | |
Vue | ||
Creative Commons Zero v1.0 Universal | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pandocs
Posts with mentions or reviews of pandocs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-20.
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GameRoy: a cross platform and highly accurate Game Boy emulator
For Gameboy emulation, one of the most valuable resources are the pandocs: https://gbdev.io/pandocs/
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I finally wrote my first ever emulator (GameBoy)
During the development, these were the main resources I used: * Pan Docs * CPU instruction table * CPU Manual
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Are there guides on how any of the gameboys work (ie how they charge, play games etc) and if not how can I go about learning their structure?
if you just want to learn about how the hardware works, pandocs is the definitive guide to the game boy's hardware, and gbatek helped me a ton when writing my GBA emulator (it also includes some docs on the ds/dsi fwiw)
- A Game Boy Emulator written in Rust
- ¿Les interesaría aprender a programar, emulando un Game Boy?
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[GameBoy] Problem with CD instruction.
Pandocs: https://gbdev.io/pandocs
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Gameboy Graphics Drawing Question
The Ultimate Game Boy Talk has some amazing information in it. In particular, the info on the pixel fifos was brand new to me. You can certainly write an emulator that runs most software without really understanding them, though.
awesome-gbdev
Posts with mentions or reviews of awesome-gbdev.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-26.
-
[GameBoy] Problem with CD instruction.
Other valuable resources: https://github.com/avivace/awesome-gbdev
What are some alternatives?
When comparing pandocs and awesome-gbdev you can also consider the following projects:
dmg-acid2 - 😀 The Acid2 test, now for the original Game Boy! 😀
pandocs - The single, most comprehensive Game Boy technical reference.
Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.
IronBoy - A Gameboy emulator written in Rust as both a learning exercise and a love letter to the console that got me into gaming.
giibiiadvance - A GB, GBC and GBA emulator with GB Camera support.
GB - Game Boy Assembly Programming
mooneye-gb - A Game Boy research project and emulator written in Rust
cgb-acid2 - 😀 The Acid2 test, now for Game Boy Color! 😀
Liquidator-3D - Russian Build Engine game translated to English and modified to work with modern ports
gb-schematics - Game Boy -related schematics