SPIMemory
ArduinoXInput
SPIMemory | ArduinoXInput | |
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2 | 14 | |
419 | 345 | |
- | - | |
0.0 | 4.2 | |
5 months ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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SPIMemory
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My first PCB! Any tips for starting to work with the SPI flash memory would be appreciated
It's pretty easy to work with these chips using the SPIFlash library. Your chip seems to be supported. https://github.com/Marzogh/SPIMemory
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Non-volatile flash chip recommendations?
Here's one library https://github.com/Marzogh/SPIMemory and another https://www.arduino.cc/reference/en/libraries/serialflash/
ArduinoXInput
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Help with coding arduino joystick
I am currently trying to create a controller for windows that shows up as an Xbox 360 controller or some other game compliant HID controller. I initially tried following this tutorial, however, the code provided does not work for my purpose because it includes all the buttons of a normal controller whereas I just need a joystick input, and one button. Can someone help me write code using the ArduinoXinput that programs 1 joystick and 1 button input on the Arduino Pro micro?
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Trouble with using the xinput API
There are arduino libraries that’ll work with boards like the teensy and pro nano - https://github.com/dmadison/ArduinoXInput
- Sending custom commands with teensy to act as a game controller.
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my diy steamdeck
I would of thought xinput would work on Steam? Pretty sure my 8bit duo uses xinput
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USB Encoder that defaults to XInput mode
I ended up purchasing some Arduini clones on Amazon and losing this: https://github.com/dmadison/ArduinoXInput
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Custom controller with onboard mapping
define "profile" a set of associations from digital/analog pins to logical joystick button, joystick axis (both traditional and xinput, I saw there's a library to support that https://github.com/dmadison/ArduinoXInput), keyboard button, mouse button, mouse movement identifiers.
- Any way to process joystick inputs and make them into the same input as moving a joystick on a Xbox controller?
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time working slower before reset
Did you follow all the instructions to use this library, found here?
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Ok so I'm new and trying to make a flight yoke using an Arduino Uno
Well a simple option would to use a library that makes a arduino act like xbox 360 controller. Like This One and use the map function in the coding to spread out the pots signals accordingly
- Is this possible? What PCB(s)?
What are some alternatives?
Adafruit_SPIFlash - Arduino library for external (Q)SPI flash device
ESP32-BLE-Mouse - Bluetooth LE Mouse library for the ESP32 (Arduino IDE compatible)
IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
Ch376msc - Arduino library for CH376 mass storage contoller
Xb2XInput - XB2X: User-mode Windows driver for Xbox OG controllers, supporting both XInput and DirectInput.
BOSSA - BOSSA is a flash programming utility for Atmel's SAM family of flash-based ARM microcontrollers. The motivation behind BOSSA is to create a simple, easy-to-use, open source utility to replace Atmel's SAM-BA software. BOSSA is an acronym for Basic Open Source SAM-BA Application to reflect that goal.
Arduino-Libs - Arduino Libs & Examples: ADS1147, ADS7846, DAC8760, DS1307, RV8523, MCP2515, WS2812, S65-Display, MI0283QT-2/-9/-11, HX8347D, ILI9341, SSD1331
ESP32Marauder - A suite of WiFi/Bluetooth offensive and defensive tools for the ESP32
DualShock4-emulator - DualShock4 emulation for Xbox controllers or keyboard and mouse / Эмуляция DualShock4 для Xbox контроллеров или клавиатуры и мыши
ublksrv - ublk: userspace block device driver
HID_Buttons - Arduino library making it easier to use HID buttons