SO-Architecture-BoilerPlate VS ScriptableObject-Architecture

Compare SO-Architecture-BoilerPlate vs ScriptableObject-Architecture and see what are their differences.

SO-Architecture-BoilerPlate

A boilerplate for creating modular architectures using Scriptable Objects in Unity projects. (by HosseinPan)

ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy (by DanielEverland)
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SO-Architecture-BoilerPlate ScriptableObject-Architecture
1 3
3 918
- -
0.0 0.0
about 2 years ago 5 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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SO-Architecture-BoilerPlate

Posts with mentions or reviews of SO-Architecture-BoilerPlate. We have used some of these posts to build our list of alternatives and similar projects.

ScriptableObject-Architecture

Posts with mentions or reviews of ScriptableObject-Architecture. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SO-Architecture-BoilerPlate and ScriptableObject-Architecture you can also consider the following projects:

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

Kassets - Unity's Scriptable Object Architecture.

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects