SKkeeper
Polycount
SKkeeper | Polycount | |
---|---|---|
1 | 1 | |
220 | 65 | |
- | - | |
3.6 | 0.0 | |
about 1 year ago | almost 3 years ago | |
Python | Python | |
GNU General Public License v3.0 only | Do What The F*ck You Want To Public License |
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SKkeeper
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Imported gltf armature - bones are all spatials
I use this add on to apply all my modifiers except the armature modifier. I keep only that modifier then export. Then I can import it and everything behaves as it should
Polycount
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Transitioning from Maya to Blender, I'm facing some problems with the pivot! more in the comments (Image is taken from Maya)
Polycount: https://github.com/Vinc3r/Polycount - Menu found in Scene Properties panel: https://github.com/Vinc3r/Polycount/wiki/img/installed.png
What are some alternatives?
armory - 3D Engine with Blender Integration
Blender-Metaverse-Addon - Blender toolset for creating content for Metaverses like High Fidelity
Keyboard-Layout-Editor-for-Blender - Allows you to import keyboard layouts into blender and render them in 3d
mesh_mesh_align_plus - Precisely align, move, and measure+match objects and mesh parts in your 3D scenes.
keymesh-addon - Project moved to https://github.com/aldrinsartfactory/stopmagic
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
Project-Timer - Project Timer addon for Blender 3
The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles
Magic-UV - Blender Add-on: Magic UV
BlenderGIS - Blender addons to make the bridge between Blender and geographic data
io_scene_owm - Blender Importer for asset files exported from Overwatch using DataTool/TankLib