RoboLeague
RocketLeagueReplayParser | RoboLeague | |
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1 | 11 | |
102 | 297 | |
- | - | |
4.4 | 0.0 | |
26 days ago | over 3 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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RocketLeagueReplayParser
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Help with Custom Decals in replays
This one will be easier to read (RocketLeagueReplayParser), and you can find the id's of desired decals and which player they belong to etc: https://github.com/jjbott/RocketLeagueReplayParser/releases/tag/v2.7.2
RoboLeague
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My ML AI bot just learned how to turtle (10 seconds mark) | RoboLeague car soccer environment made in Unity3D
Hello everyone! In my first devlog, I introduced you to RoboLeague - my open-source car soccer environment for AI experiments and research inspired by Rocket League. It is made in Unity3D, every Rocket League mechanic you see in the videos was implemented from scratch and is identical to the real game. I will also release a free game, where you will be able to refine your skills playing solo or vs the AI. The demo should be released soon (TM). More videos and info about the demo will be on my Twitter.
already there https://github.com/roboserg/RoboLeague
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Trained an AI agent for over 24h to freestyle through the rings map. Made with Unity3d, more info inside.
Hello everyone! In my first devlog, I introduced you to RoboLeague - my open-source car soccer environment for AI experiments and research inspired by Rocket League. It is made in Unity3D, every Rocket League mechanic you see in the videos was implemented from scratch and is identical to the real game. I will also release a free game, where you will be able to refine your skills playing solo or vs the AI. The demo should be released soon (TM). More videos and info about the demo will be on my Twitter.
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AI learned to freestyle in the obstacle course on its own! The power of Machine Learning.
Twitter| RoboLeague Github | Previous devlog
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Trained an AI with ML to air dribble the ball in my Rocket League clone for AI research
The project is called RoboLeague and is open source, available here. More videos are also on my Twitter.
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RoboLeague devlog #2: Training an AI to navigate an obstacle course with Unity ML agents
Twitter| RoboLeague Github | Previous devlog
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P Doing A Clone Of Rocket League For Ai
The code is here https://github.com/roboserg/RoboLeague/blob/master/Assets/ML-Agents/Experiments/AirDribble/AirDribbleAgent.cs
The project is called RoboLeague and is open source, available here. More videos are also on my Twitter.
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Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.
The agent code is here - https://github.com/roboserg/RoboLeague/blob/master/Assets/ML-Agents/Experiments/AirDribble/AirDribbleAgent.cs
What are some alternatives?
rattletrap - :car: Parse and generate Rocket League replays.
RLBot - A framework that allows people to write their own Rocket League bots.
RL-GARAGE-PRE-BOT - RL-GARAGE-PRE-BOT # Auto Trade Bumper, Auto Reply, Item Alerts
TotalWarSimulator - Total War Battle simulator for AI research
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
ultimate-volleyball-starter - Tutorial kit for building a 3D deep reinforcement learning environment with Unity ML-Agents.
com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents
Gradient-Samples - Samples for TensorFlow binding for .NET by Lost Tech
unity-ml-agents-turret-defense - A reinforcement learning agent playing as the turret, where its goal is to allow ten friendly units to enter the base, and loses if an enemy unit has entered the base or if two friendly units were shot.
BakkesMod-process-automation