RoboLeague
BakkesMod-process-automation
RoboLeague | BakkesMod-process-automation | |
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11 | 1 | |
295 | 0 | |
- | - | |
0.0 | 10.0 | |
about 3 years ago | over 1 year ago | |
C# | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RoboLeague
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My ML AI bot just learned how to turtle (10 seconds mark) | RoboLeague car soccer environment made in Unity3D
Hello everyone! In my first devlog, I introduced you to RoboLeague - my open-source car soccer environment for AI experiments and research inspired by Rocket League. It is made in Unity3D, every Rocket League mechanic you see in the videos was implemented from scratch and is identical to the real game. I will also release a free game, where you will be able to refine your skills playing solo or vs the AI. The demo should be released soon (TM). More videos and info about the demo will be on my Twitter.
already there https://github.com/roboserg/RoboLeague
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Trained an AI agent for over 24h to freestyle through the rings map. Made with Unity3d, more info inside.
Hello everyone! In my first devlog, I introduced you to RoboLeague - my open-source car soccer environment for AI experiments and research inspired by Rocket League. It is made in Unity3D, every Rocket League mechanic you see in the videos was implemented from scratch and is identical to the real game. I will also release a free game, where you will be able to refine your skills playing solo or vs the AI. The demo should be released soon (TM). More videos and info about the demo will be on my Twitter.
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AI learned to freestyle in the obstacle course on its own! The power of Machine Learning.
Twitter| RoboLeague Github | Previous devlog
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Trained an AI with ML to air dribble the ball in my Rocket League clone for AI research
The project is called RoboLeague and is open source, available here. More videos are also on my Twitter.
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RoboLeague devlog #2: Training an AI to navigate an obstacle course with Unity ML agents
Twitter| RoboLeague Github | Previous devlog
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P Doing A Clone Of Rocket League For Ai
The code is here https://github.com/roboserg/RoboLeague/blob/master/Assets/ML-Agents/Experiments/AirDribble/AirDribbleAgent.cs
The project is called RoboLeague and is open source, available here. More videos are also on my Twitter.
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Doing a clone of Rocket League for AI experiments. Trained an agent to air dribble the ball.
The agent code is here - https://github.com/roboserg/RoboLeague/blob/master/Assets/ML-Agents/Experiments/AirDribble/AirDribbleAgent.cs
BakkesMod-process-automation
What are some alternatives?
RLBot - A framework that allows people to write their own Rocket League bots.
RocketStats - BakkesMod plugin for session information (MMR, Win, Loss, Streak, eg.) in game and in OBS
TotalWarSimulator - Total War Battle simulator for AI research
RL-GARAGE-PRE-BOT - RL-GARAGE-PRE-BOT # Auto Trade Bumper, Auto Reply, Item Alerts
BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
rocket-league-gym - A Gym-like environment for Reinforcement Learning in Rocket League
ultimate-volleyball-starter - Tutorial kit for building a 3D deep reinforcement learning environment with Unity ML-Agents.
bakkes-rcon - Tools for interacting with BakkesMod over its websocket RCON
com.openai.unity - A Non-Official OpenAI Rest Client for Unity (UPM)
BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)