Render96ex
oot
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Render96ex | oot | |
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17 | 57 | |
208 | 4,401 | |
3.4% | 1.3% | |
2.2 | 9.5 | |
2 months ago | 3 days ago | |
C | C | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Render96ex
- Normies desperately need a real guide on building Super Mario 64 Render96 on Steam Deck
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Must have on hombrewed switch?
The super mario 64 pc port and zelda ocarina of time ship of harkinian are amazing ports that add so many QoL enhancements
- Screenshot and How-to of Super Mario 64 Linux Port but with HD models and textures (Render96ex) on Intel iGPU (Fedora KDE)
- My Render96 pack is having strange model issues! Need guidance if anyone can provide!
- Does anyone have an easy guide to build the render96ex version of the Mario 64 pc port?
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How to build the Mario 64 pc port on Steam Deck?
git clone --single-branch --branch alpha https://github.com/Render96/Render96ex.git
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Building Super Mario 64 EX for Steamdeck
git clone https://github.com/Render96/Render96ex.git -b tester_rt64alpha
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Steam Deck won’t launch sm64 pc port
Install WSL and follow the Linux instructions.
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The Deck fan also doubles as a nice Budgie belly heater…
Also I would definitely recommend Render96ex, "HD" textures, 60fps, and free-moving camera. I tried a few different forks this was the only one I found with all three.
- Super Mario 64 PC Port on Steam Deck
oot
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
What are some alternatives?
sm64ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
RENDER96-HD-TEXTURE-PACK - we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls
citra - A Nintendo 3DS Emulator
sm64plus - A fork of sm64-port that focuses on QoL improvements and customizability.
SDL - DEPRECATED: Official development moved to GitHub
Shipwright
project64 - N64 Emulator