Reloaded-II
HedgeModManager
Reloaded-II | HedgeModManager | |
---|---|---|
5 | 8 | |
460 | 219 | |
7.2% | - | |
9.0 | 9.2 | |
8 days ago | 24 days ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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Reloaded-II
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There is something wrong with reloaded on the steamdeck
Have you tried looking to see if other people are having the same issue? Might be more helpful than looking on this sub.
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Persona 5 Royal Reloaded-II Mod Guide for Steam Deck
Reloaded-II release.zip download from github
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The DEFININITIVE Guide to the Best/Easiest Way to Play ALL 'Silent Hill' Games on PC [2022]
Download and install Reloaded II's Setup.exe (mod loader).
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[Sonic Riders PC] Reloaded II Mod Tweakbox 0.5.2 Alpha: HD texture support(some things pending), custom music, dash panel and boost chaining, proper physics, HD widescreen, a huge update!
Reloaded II mod loader: https://github.com/Reloaded-Project/Reloaded-II
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How do I install Reloaded-II (Persona 4 golden mod loader)
First download Reloaded-II
HedgeModManager
- i just want to mod sonic generations but
- It's not the Game. It's the Process
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Quick Guide for Sonic Generations + Performance Fix + Unleashed Project
Use STL to launch HedgeModManager by running ~/stl/prefix/steamtinkerlaunch hmm start
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How likely do you think it is that they'll make the other add-ons available?
HedgeModManager: https://github.com/thesupersonic16/HedgeModManager/releases/
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SteamTinkerLaunch Konsole commands not working
Quick update: No fix has worked for me unfortunately. I can get HMM booted and mods loaded but HMM will always crash when trying to boot Sonic Frontiers at the step 'Loading Codes'. I've documented my steps in the existing Github issue here: https://github.com/thesupersonic16/HedgeModManager/issues/219
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How to use HedgeModManager for Sonic Origins on the Steam Deck
At this point, trying to launch the game from Steam it would close. This is because the d3d11.dll file used by HMM is problematic and fails to complete when running in Proton. You'll need to manually delete it and replace it with this .dll file. (You'll have to rename it to d3d11.dll) You can read more about this current issue here if you're curious. Note: This means HMM will load MODS but not CODES. Here's hoping that compatibility will be fixed in the future.
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How hard is it to mod sonic generations on Linux?
Sonic GMI has been replaced by HedgeModManager which supports several sonic games and has code support which is pretty useful (I can't remember if sonic GMI does). Sonic GMI is much easier to make work on Linux while HedgeModManager is significantly more difficult. Here you can find instructions for hedgemodmanager on Linux. DO NOT FOLLOW THE TOP GUIDE, it apparently doesn't work as well and its for Sonic Forces. In the comments there is instructions and a script to run for Sonic Generations, make sure yo do everything it says. If you experienced issues which I have I can try to help you but as long as you follow the instructions I think it should be fine.
What are some alternatives?
p4gpc.modloader - Mod loader for the Steam version of Persona 4 Golden
owml - The mod loader and mod framework for Outer Wilds
Modnix - Mod loader and manager for Phoenix Point (Game).
IronyModManager - Mod Manager for Paradox Games. Official Discord: https://discord.gg/t9JmY8KFrV
oneDNN - oneAPI Deep Neural Network Library (oneDNN)
modmanager - A Qt-based mod manager for minecraft.
Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
Osiris - Free and open-source game hack for Counter-Strike 2, written in modern C++. For Windows and Linux.
ModMyFactory2 - Rewrite of ModMyFactory, the Factorio mod manager
syser - syser debugger x32/x64 ring3 with source level debugging/watch view/struct view
ProtonUp-Qt - Install and manage GE-Proton, Luxtorpeda & more for Steam and Wine-GE & more for Lutris with this graphical user interface.