ReinforcementLearning.jl VS procgen

Compare ReinforcementLearning.jl vs procgen and see what are their differences.

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ReinforcementLearning.jl procgen
2 3
566 973
1.6% 0.7%
8.7 0.0
15 days ago 4 months ago
Julia C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ReinforcementLearning.jl

Posts with mentions or reviews of ReinforcementLearning.jl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-23.

procgen

Posts with mentions or reviews of procgen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-19.

What are some alternatives?

When comparing ReinforcementLearning.jl and procgen you can also consider the following projects:

Agents.jl - Agent-based modeling framework in Julia

tiny-differentiable-simulator - Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.

NetLogo - turtles, patches, and links for kids, teachers, and scientists

open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

brax - Massively parallel rigidbody physics simulation on accelerator hardware.

RustyNEAT - Rust implementation of NEAT algorithm (HyperNEAT + ES-HyperNEAT + NoveltySearch + CTRNN + L-systems)

Numba - NumPy aware dynamic Python compiler using LLVM

julia - The Julia Programming Language

gym-super-mario-bros - An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES